AC 12
HP 30 (4d10+8; bloodied 15)
Speed 40 ft.
Proficiency +2; Maneuver DC 13
Skills Perception +3, Stealth +4 (+1d4)
Senses darkvision 60 ft., passive Perception 13
Languages —
Keen Smell. The tiger has advantage on Perception checks that rely on smell.
ACTIONS
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack, the target makes a DC 13 Strength saving throw , falling prone on a failure.
BONUS ACTIONS
Opportune Bite. The tiger makes a bite attack against a prone creature.
Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.