AC 12 (natural armor)
HP 27 (5d8 + 5; bloodied 13)
Speed 40 ft.
Proficiency +2; Maneuver DC 12
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages understands Draconic but can’t speak
ACTIONS
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) poison damage.
Poison Breath (1/Day). The drake exhales a cloud of poison in a 15-foot cone. Each creature in that area makes a DC 11 Constitution saving throw , taking 7 (2d6) poison damage on a failed save or half damage on a success.
Kobold drakes resemble dragons with stunted, vestigial wings. Bred for their small size and relatively calm disposition, kobold drakes are used by kobolds as mounts and guards.
Combat
The drake uses its poison breath when it can include two or more enemies in its area and then attacks with its bite. If alone, it flees when bloodied ; if it’s being ridden, it obeys its rider’s orders.
Kobolds thrive underground and in any area inhabited by dragons.
CR 0–2 kobold artillerist with 1d4 kobolds
Treasure 3 jasper gemstones (50 gp each), rusty but gold-filigreed helmet (25 gp)
CR 3–4 3 or 4 kobold drakeriders mounted on green kobold drakes ; kobold bully with kobold artillerist and 1d4 + 4 kobolds
Treasure 220 gp, Small set of half plate (worn by the kobold leader), gong of alarm (chapter 3
Dragons include red and gold dragons, which are huge reptilian fire-breathers that number among the world’s most dangerous monsters. This type includes white dragons , which breathe killing frost, as well as smaller reptilian creatures related to true dragons, such as pseudodragons .