AC 16 (natural armor)
HP 60
Speed 30 ft., burrow 30 ft.
Proficiency spellcasting bonus of summoner
Damage Resistances piercing and slashing
Damage Immunities poison
Condition Immunities fatigue, paralyzed, petrified, poisoned, strife, unconscious
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 10 + summoner's proficiency
Languages Primordial, Terran
ACTIONS
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: your spell attack bonus to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage plus extra damage equal to spell slot level.
Elementals are creatures from one of the Elemental Planes. The most basic of elementals are earth elementals , fire elementals , water elementals , and air elementals , each composed of magically animate earth, fire, and so on. The Elemental Planes are also home to genies, mephits , and other elemental creatures.