Skip to main content



Masters of subterfuge and poisons, cutthroats aim to end their battles in one preemptive strike. A cutthroat could be a spy, criminal, bodyguard, assassin, or even a member of an elite behind-enemy-lines military unit.

Level 3Bonus Expertise

When you choose this archetype at 3rd level, you gain proficiency with Deception, and you gain an expertise die on Deception checks and checks made using a poisoner’s kit. For you, expertise dice in Deception and the poisoner’s kit can be upgraded from d8 to d10, exceeding the usual limit on expertise dice .

Level 3Master of Poisons

Starting at 3rd level, you learn the recipe for a special injury poison called Blackblade. During a short or long rest , you can use your poisoner’s kit to brew a number of doses of this poison equal to your proficiency bonus without spending money or resources doing so. These poisons lose their effectiveness at the start of your next short or long rest.

This poison can be applied to a weapon or piece of ammunition before combat or as a Cunning Action. The first time a poisoned weapon or ammunition deals damage, it deals an additional 3d6 poison damage.

9th LevelQuick Strike

Starting at 9th level, your quick reflexes allow you to get the drop on opponents. You gain advantage on initiative rolls.

9th LevelHidden Resources

Starting at 9th level, when you hide a weapon or small object on your person, you make a Sleight of Hand check with advantage to set the DC for finding it.

Level 13Deceptive Mind

Starting at 13th level, when you succeed on a saving throw against an effect that would read your mind, detect whether you are lying, or force you to tell the truth, you are aware of the magical intrusion and can present false thoughts or make a lie appear to be true.

17th LevelFirst Blood

You are exceptionally deadly against unprepared opponents. Starting at 17th level, you have advantage on your first attack in combat if it’s against a creature who hasn’t taken a turn yet. If this attack hits, it is a critical hit.