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Ravaging Roots

Ravaging Roots

-level (
)
Duration:

Area: 30-foot square

Roots erupt out of an earth or stone surface that you can see within range, swelling as they smash stone and displace earth. When the spell ends, the roots wither away, but the damage remains.

Thunder Bolt

Thunder Bolt

-level (
)
Duration:

A peal of thunder ripples from a point you can see within range.

Fertilize Field

Fertilize Field

-level (
)
Duration:

You bless the ground to accommodate a specific crop in a 130-foot square area. The soil alters its composition to become ideal for that specific plant, purging contaminants (such as salt or other undesirable minerals), instantly decomposing any bodies lying in its soil down to a depth of 5 feet, and dispelling curses of up to 4th level. For a year and a day, plants of the type specified at the casting of the spell produce 50% more yield than they normally would, potentially increasing the income of a farm if properly harvested.

Hex

Hex

-level (
)
Duration:

You levy a mild

Fire Storm

Fire Storm

-level (
)
Duration:

Flames roar, dealing 7d10 fire damage to creatures and objects in the area and igniting unattended flammable objects. If you choose, plant life in the area is unaffected. This spell’s area consists of a contiguous group of ten 10-foot cubes in an arrangement you choose, with each cube adjacent to at least one other cube.

Acid Arrow

Acid Arrow

-level (
)
Duration:

A jet of acid streaks towards the target like a hissing, green arrow.

Animate Objects

Animate Objects

-level (
)
Duration:

Objects come to life at your command just like you dreamt of when you were an apprentice! 

Choose up to 6 unattended nonmagical Small or Tiny objects. You may also choose larger objects; treat Medium objects as 2 objects, Large objects as 3 objects, and Huge objects as 6 objects. You can’t animate objects larger than Huge. 

Until the spell ends or a target is reduced to 0 hit points, you animate the targets and turn them into constructs under your control. 

Arcane Hand

Arcane Hand

-level (
)
Duration:

You create a Large hand of shimmering, translucent force that mimics the appearance and movements of your own hand. 

The hand doesn’t fill its space and has AC 20, Strength 26 (+8), Dexterity 10 (+0), maneuver DC 18, and hit points equal to your hit point maximum. The spell ends early if it is dropped to 0 hit points. 

When you cast the spell and as a bonus action on subsequent turns, you can move the hand up to 60 feet and then choose one of the following. 

Chain Lightning

Chain Lightning

-level (
)
Duration:

You fire a bolt of electricity at the primary target that deals 10d8 lightning damage. Electricity arcs to up to 3 additional targets you choose that are within 30 feet of the primary target.