Skip to main content

Blight

Casting Time
Target
One creature or plant
Components:
Duration:
Instantaneous
Saving Throw
Constitution halves

Necrotic energies drain moisture and vitality from the target, dealing 8d8 necrotic damage. Undead and constructs are immune to this spell.

A plant creature or magical plant has disadvantage on its saving throw and takes the maximum damage possible from this spell. A nonmagical plant that isn’t a creature receives no saving throw and instead withers until dead.

Cast at Higher Levels

The damage increases by 1d8 for each slot level above 4th.