Machahuitl
|
30 gp
|
3 lbs
|
1d8
|
Slashing
|
Melee
|
Defensive (medium)
|
Adventurer's Guide
|
Main-Gauche
|
4 gp
|
1 lb
|
1d4
|
Piercing
|
Melee
|
Simple, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Maul
|
20 gp
|
11 lbs
|
2d6
|
Bludgeoning
|
Melee
|
Breaker, Two-Handed, Heavy
|
Adventurer's Guide
|
Mercurial maul
|
150 gp
|
15 lbs
|
2d6
|
Bludgeoning
|
Melee
|
Breaker, Two-Handed, Rare, Heavy
|
Adventurer's Guide
|
Mono-Whip (Special)
|
35 cr
|
2 lbs
|
1d6
|
Slashing
|
|
Exotic, Parrying Immunity, Finesse
|
Voidrunner's Codex
|
Morningstar
|
15 gp
|
4 lbs
|
1d8
|
Bludgeoning
|
Melee
|
Defensive (medium)
|
Adventurer's Guide
|
Musket
|
250 gp
|
10 lbs
|
2d8
|
Piercing
|
60/180
|
Two-Handed, Rare, Loading, Heavy
|
Adventurer's Guide
|
Net
|
1 gp
|
2 lbs
|
none
|
None
|
5/15
|
Thrown
|
Adventurer's Guide
|
Nine-Section Whip
|
15 gp
|
3 lbs
|
1d6
|
Slashing
|
Reach 15 ft.
|
Trip, Parrying Immunity, Finesse
|
Adventurer's Guide
|
Ninjato
|
20 gp
|
2 lbs
|
1d6
|
Slashing
|
Melee
|
Parrying, Finesse, Defensive (medium)
|
Adventurer's Guide
|
Nunchaku
|
1 gp
|
2 lbs
|
1d4
|
Bludgeoning
|
Melee
|
Simple
|
Adventurer's Guide
|
Pike
|
5 gp
|
13 lbs
|
1d10
|
Piercing
|
Reach 10 ft.
|
Heavy, Defensive (heavy)
|
Adventurer's Guide
|
Pistol
|
120 gp
|
25 lbs
|
1d10
|
Piercing
|
20/60
|
Rare, Loading
|
Adventurer's Guide
|
Plasma Sword (Medium Blade; Plasma)
|
70 cr
|
3 lbs
|
1d8
|
Fire
|
|
Versatile (1d10), Parrying, Defensive (medium)
|
Voidrunner's Codex
|
Quarterstaff
|
2 sp
|
4 lbs
|
1d6
|
Bludgeoning
|
Melee
|
Two-Handed, Simple, Parrying
|
Adventurer's Guide
|
Quickbow
|
100 gp
|
3 lbs
|
1d4
|
Piercing
|
50/100
|
Rare, Hand-Mounted
|
To Save A Kingdom
|
Rapier
|
25 gp
|
2 lbs
|
1d8
|
Piercing
|
Melee
|
Finesse, Defensive (light), Vicious
|
Adventurer's Guide
|
Ratcheting crossbow
|
125 gp
|
20 lbs
|
1d12
|
Piercing
|
150/600
|
Two-Handed, Rare, Loading, Heavy
|
Adventurer's Guide
|
Revolver
|
300 gp
|
3 lbs
|
2d6
|
Piercing
|
60/180
|
Rare, Loading
|
Adventurer's Guide
|
Ring blade
|
10 gp
|
6 lbs
|
1d6
|
Slashing
|
30/90
|
Thrown, Rare
|
Adventurer's Guide
|
Rungu
|
3 sp
|
2 lbs
|
1d4
|
Bludgeoning
|
30/150
|
Thrown, Simple
|
Adventurer's Guide
|
Saber
|
30 gp
|
3 lbs
|
1d8
|
Slashing
|
Melee
|
Mounted (1d10), Finesse, Defensive (light)
|
Adventurer's Guide
|
Scimitar
|
20 gp
|
3 lbs
|
1d6
|
Slashing
|
Melee
|
Finesse, Dual-Wielding, Defensive (light)
|
Adventurer's Guide
|
Scythe
|
1 gp
|
11 lbs
|
1d10
|
Slashing
|
Melee
|
Two-Handed, Parrying, Heavy
|
Adventurer's Guide
|
Shock Mace (Medium Maul; Shock)
|
30 cr
|
4 lbs
|
1d8
|
Lightning
|
|
Breaker, Versatile (1d10), Simple, Defensive (medium)
|
Voidrunner's Codex
|
Shortbow
|
25 gp
|
2 lbs
|
1d6
|
Piercing
|
80/320
|
Two-Handed
|
Adventurer's Guide
|
Shortsword
|
10 gp
|
2 lbs
|
1d6
|
Slashing
|
Melee
|
Parrying, Finesse, Defensive (medium)
|
Adventurer's Guide
|
Shotgun
|
150 gp
|
6 lbs
|
1d10
|
Piercing
|
30/90
|
Rare, Loading
|
Adventurer's Guide
|
Shuriken
|
3 sp
|
1/2 lb
|
1d4 or 1
|
Piercing
|
30/80
|
Thrown, Quickdraw, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Sickle
|
1 gp
|
2 lbs
|
1d4
|
Slashing
|
Melee
|
Simple, Dual-Wielding
|
Adventurer's Guide
|
Sling
|
2 sp
|
-
|
1d4
|
Bludgeoning
|
30/120
|
Simple
|
Adventurer's Guide
|
Slingstaff
|
1 gp
|
4 lbs
|
1d4 or 1d6
|
Bludgeoning
|
Melee
|
Two-Handed, Simple, Parrying
|
Adventurer's Guide
|
Sonic Maul (Medium Maul; Sonic)
|
30 cr
|
7 lbs
|
1d8
|
Thunder
|
|
Breaker, Exotic, Versatile (1d10), Simple, Heavy
|
Voidrunner's Codex
|
Spear
|
1 gp
|
3 lbs
|
1d6
|
Piercing
|
20/60
|
Versatile (1d8), Thrown, Simple, Defensive (heavy)
|
Adventurer's Guide
|
Spear-thrower
|
10 gp
|
4 lbs
|
special
|
Piercing
|
80/320
|
Loading
|
Adventurer's Guide
|
Spiked chain
|
35 gp
|
20 lbs
|
2d4
|
Bludgeoning, Slashing
|
Reach 10ft.
|
Two-Handed, Rare, Parrying Immunity, Heavy
|
Adventurer's Guide
|
Spiked gauntlets
|
4 gp
|
½ lb
|
1d4
|
Piercing
|
Melee
|
Hand-Mounted, Dual-Wielding
|
Adventurer's Guide
|
Stonebow
|
25 gp
|
2 lbs
|
1d8
|
Bludgeoning
|
80/320
|
Two-Handed
|
Adventurer's Guide
|
Stun Stick
|
27 cr
|
2 lbs
|
1d4
|
Lightning
|
|
Exotic, Simple, Finesse
|
Voidrunner's Codex
|
Sword pistol
|
200 gp
|
5 lbs
|
1d8
|
Piercing
|
10/30
|
Rare, Loading, Finesse
|
Adventurer's Guide
|
Tactical Baton (Light Maul)
|
2 cr
|
2 lbs
|
1d4
|
Bludgeoning
|
|
Simple
|
Voidrunner's Codex
|
Tessen (war fan)
|
5 gp
|
1 lb
|
1d4
|
Piercing
|
Melee
|
Simple, Flamboyant, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Thinblade
|
50 gp
|
2 lbs
|
1d8
|
Piercing
|
Melee
|
Finesse, Defensive (light)
|
Adventurer's Guide
|
Throwing dagger
|
3 gp
|
1/2 lb
|
1d4
|
Piercing
|
30/80
|
Thrown, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Tomahawk
|
5 gp
|
2 lbs
|
1d6
|
Slashing
|
20/60
|
Thrown, Simple, Dual-Wielding, Defensive (light), Breaker (wood)
|
Adventurer's Guide
|
Trident
|
10 gp
|
3 lbs
|
1d6
|
Piercing
|
20/60
|
Mounted (1d10), Versatile (1d8), Thrown
|
Adventurer's Guide
|
Urgosh
|
20 gp
|
6 lbs
|
1d6 or 1d8
|
Piercing or slashing
|
Melee
|
Versatile (1d10), Breaker (wood)
|
Adventurer's Guide
|
Vibroknife (Light Blade; Sonic)
|
30 cr
|
2 lbs
|
1d4
|
Thunder
|
|
Finesse, Dual-Wielding, Defensive (light)
|
Voidrunner's Codex
|
Wakizashi
|
15 gp
|
2 lbs
|
1d6
|
Slashing
|
Melee
|
Parrying, Finesse, Defensive (medium)
|
Adventurer's Guide
|
War pick
|
5 gp
|
2 lbs
|
1d8
|
Piercing
|
Melee
|
Breaker (stone)
|
Adventurer's Guide
|