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Weapons

Tip: Ctrl-click will select (and deselect) multiple options in a select list above.
Title Sort descending Cost Weight Damage Die Damage Type Range Properties Source
Machahuitl 30 gp 3 lbs 1d8 Slashing Melee Defensive (medium) Adventurer's Guide
Main-Gauche 4 gp 1 lb 1d4 Piercing Melee Simple, Finesse, Dual-Wielding Adventurer's Guide
Maul 20 gp 11 lbs 2d6 Bludgeoning Melee Breaker, Two-Handed, Heavy Adventurer's Guide
Mercurial maul 150 gp 15 lbs 2d6 Bludgeoning Melee Breaker, Two-Handed, Rare, Heavy Adventurer's Guide
Mono-Whip (Special) 35 cr 2 lbs 1d6 Slashing Exotic, Parrying Immunity, Finesse Voidrunner's Codex
Morningstar 15 gp 4 lbs 1d8 Bludgeoning Melee Defensive (medium) Adventurer's Guide
Musket 250 gp 10 lbs 2d8 Piercing 60/180 Two-Handed, Rare, Loading, Heavy Adventurer's Guide
Net 1 gp 2 lbs none None 5/15 Thrown Adventurer's Guide
Nine-Section Whip 15 gp 3 lbs 1d6 Slashing Reach 15 ft. Trip, Parrying Immunity, Finesse Adventurer's Guide
Ninjato 20 gp 2 lbs 1d6 Slashing Melee Parrying, Finesse, Defensive (medium) Adventurer's Guide
Nunchaku 1 gp 2 lbs 1d4 Bludgeoning Melee Simple Adventurer's Guide
Pike 5 gp 13 lbs 1d10 Piercing Reach 10 ft. Heavy, Defensive (heavy) Adventurer's Guide
Pistol 120 gp 25 lbs 1d10 Piercing 20/60 Rare, Loading Adventurer's Guide
Plasma Sword (Medium Blade; Plasma) 70 cr 3 lbs 1d8 Fire Versatile (1d10), Parrying, Defensive (medium) Voidrunner's Codex
Quarterstaff 2 sp 4 lbs 1d6 Bludgeoning Melee Two-Handed, Simple, Parrying Adventurer's Guide
Quickbow 100 gp 3 lbs 1d4 Piercing 50/100 Rare, Hand-Mounted To Save A Kingdom
Rapier 25 gp 2 lbs 1d8 Piercing Melee Finesse, Defensive (light), Vicious Adventurer's Guide
Ratcheting crossbow 125 gp 20 lbs 1d12 Piercing 150/600 Two-Handed, Rare, Loading, Heavy Adventurer's Guide
Revolver 300 gp 3 lbs 2d6 Piercing 60/180 Rare, Loading Adventurer's Guide
Ring blade 10 gp 6 lbs 1d6 Slashing 30/90 Thrown, Rare Adventurer's Guide
Rungu 3 sp 2 lbs 1d4 Bludgeoning 30/150 Thrown, Simple Adventurer's Guide
Saber 30 gp 3 lbs 1d8 Slashing Melee Mounted (1d10), Finesse, Defensive (light) Adventurer's Guide
Scimitar 20 gp 3 lbs 1d6 Slashing Melee Finesse, Dual-Wielding, Defensive (light) Adventurer's Guide
Scythe 1 gp 11 lbs 1d10 Slashing Melee Two-Handed, Parrying, Heavy Adventurer's Guide
Shock Mace (Medium Maul; Shock) 30 cr 4 lbs 1d8 Lightning Breaker, Versatile (1d10), Simple, Defensive (medium) Voidrunner's Codex
Shortbow 25 gp 2 lbs 1d6 Piercing 80/320 Two-Handed Adventurer's Guide
Shortsword 10 gp 2 lbs 1d6 Slashing Melee Parrying, Finesse, Defensive (medium) Adventurer's Guide
Shotgun 150 gp 6 lbs 1d10 Piercing 30/90 Rare, Loading Adventurer's Guide
Shuriken 3 sp 1/2 lb 1d4 or 1 Piercing 30/80 Thrown, Quickdraw, Finesse, Dual-Wielding Adventurer's Guide
Sickle 1 gp 2 lbs 1d4 Slashing Melee Simple, Dual-Wielding Adventurer's Guide
Sling 2 sp - 1d4 Bludgeoning 30/120 Simple Adventurer's Guide
Slingstaff 1 gp 4 lbs 1d4 or 1d6 Bludgeoning Melee Two-Handed, Simple, Parrying Adventurer's Guide
Sonic Maul (Medium Maul; Sonic) 30 cr 7 lbs 1d8 Thunder Breaker, Exotic, Versatile (1d10), Simple, Heavy Voidrunner's Codex
Spear 1 gp 3 lbs 1d6 Piercing 20/60 Versatile (1d8), Thrown, Simple, Defensive (heavy) Adventurer's Guide
Spear-thrower 10 gp 4 lbs special Piercing 80/320 Loading Adventurer's Guide
Spiked chain 35 gp 20 lbs 2d4 Bludgeoning, Slashing Reach 10ft. Two-Handed, Rare, Parrying Immunity, Heavy Adventurer's Guide
Spiked gauntlets 4 gp ½ lb 1d4 Piercing Melee Hand-Mounted, Dual-Wielding Adventurer's Guide
Stonebow 25 gp 2 lbs 1d8 Bludgeoning 80/320 Two-Handed Adventurer's Guide
Stun Stick 27 cr 2 lbs 1d4 Lightning Exotic, Simple, Finesse Voidrunner's Codex
Sword pistol 200 gp 5 lbs 1d8 Piercing 10/30 Rare, Loading, Finesse Adventurer's Guide
Tactical Baton (Light Maul) 2 cr 2 lbs 1d4 Bludgeoning Simple Voidrunner's Codex
Tessen (war fan) 5 gp 1 lb 1d4 Piercing Melee Simple, Flamboyant, Finesse, Dual-Wielding Adventurer's Guide
Thinblade 50 gp 2 lbs 1d8 Piercing Melee Finesse, Defensive (light) Adventurer's Guide
Throwing dagger 3 gp 1/2 lb 1d4 Piercing 30/80 Thrown, Finesse, Dual-Wielding Adventurer's Guide
Tomahawk 5 gp 2 lbs 1d6 Slashing 20/60 Thrown, Simple, Dual-Wielding, Defensive (light), Breaker (wood) Adventurer's Guide
Trident 10 gp 3 lbs 1d6 Piercing 20/60 Mounted (1d10), Versatile (1d8), Thrown Adventurer's Guide
Urgosh 20 gp 6 lbs 1d6 or 1d8 Piercing or slashing Melee Versatile (1d10), Breaker (wood) Adventurer's Guide
Vibroknife (Light Blade; Sonic) 30 cr 2 lbs 1d4 Thunder Finesse, Dual-Wielding, Defensive (light) Voidrunner's Codex
Wakizashi 15 gp 2 lbs 1d6 Slashing Melee Parrying, Finesse, Defensive (medium) Adventurer's Guide
War pick 5 gp 2 lbs 1d8 Piercing Melee Breaker (stone) Adventurer's Guide