HP 18 (4d8; bloodied 9)
Speed 30 ft., swim 30 ft.
Proficiency +2; Maneuver DC 11
Skills Perception +2, Stealth +3
Senses darkvision 30 ft., passive Perception 12
Amphibious. The frog can breathe air and water.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage and the target is (escape DC 11). Until this grapple ends, the frog can’t bite another target.
Swallow. The frog makes a bite attack against a Small or smaller creature it is . If the attack hits and the frog has not swallowed another creature, the target is swallowed and the grapple ends. A swallowed creature has from attacks from outside the frog, it is and , and it takes 5 (2d4) acid damage at the beginning of each of the frog’s turns. If the frog dies, the target is no longer swallowed.
Vaulting Leap. The frog jumps up to 10 feet horizontally and 5 feet vertically. If it’s within 5 feet of a creature that it is not at the end of this movement, it may make a bite attack against that creature with .
Beasts are natural animals whose existence and abilities are nonmagical. Aand a are both beasts.