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Giant Toad

Challenge
Terrain
str
14
dex
12
con
10
int
2
wis
10
cha
4

AC 11

HP 33 (6d10; bloodied 16)

Speed 20 ft., swim 40 ft.


Proficiency +2; Maneuver DC 12

Senses darkvision 30 ft., passive Perception 10

Languages


Amphibious. The toad can breathe air and water.


ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage plus 4 (1d8) poison damage and the target is grappled (escape DC 12). Until this grapple ends, the toad can’t bite another target.

Swallow. The toad makes a bite attack against a Medium or smaller creature it is grappling . If the attack hits and the toad has not swallowed another creature, the target is swallowed and the grapple ends. A swallowed creature has total cover from attacks from outside the toad, it is blinded and restrained , and it takes 7 (2d6) acid damage at the beginning of each of the toad’s turns. If the toad dies, the target is no longer swallowed.

Vaulting Leap. The toad jumps up to 20 feet horizontally and 10 feet vertically. If it’s within 5 feet of a creature that it is not grappling at the end of this movement, it can make a bite attack against that creature with advantage .

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.