Warden
Beastmaster | Fantastic Fletcher | Monster Hunter
Partisan | Skilled Survivalist | Tenebrous Stalker
Titanist | Warden | Wildborn | Wingrider
Some rangers are trained as part of an elite corps of mounted operatives. These outriders typically swear allegiance to a crown, a nation, or other purposeful organization, serving as scouts, border protection, personal guards, informants, or other specialists in the corps.
Organized Training
At 3rd level you gain experience and training relevant to your role as an outrider. Choose two of the following to become proficient with: heavy armor, Animal Handling, History, or vehicle (land).
Saddled Up
Also at 3rd level you choose an animal to serve as your mount such as a draft horse , a pony , a camel , an elk , or a mastiff (the Narrator might allow other animals as your mount.) Your mount must be at least one size larger than you. Additionally, if your mount has an Intelligence of 5 or less, its Intelligence becomes 6, and it has the ability to understand one language of your choice that you speak.
Skillful Execution
At 7th level, you gain one of the following features:
A Royal Audience
You have direct access to higher echelons of your organization. You gain an expertise die on Persuasion checks.
Contingency Planning
Your experience with politics and intrigue has been quite rigorous. You gain resistance to poison damage and can add your Wisdom bonus to saving throws you make to resist being poisoned .
False Pretense
You obtain a disguise kit and a forgery kit, and you gain proficiency with both tool kits. You gain an expertise die on Deception checks.
Decisive Mind
At 11th level you gain proficiency in Wisdom saving throws .
Riding Out
At 15th level when you use any combat maneuver that requires you to be mounted you only expend half the exertion (rounded up).
In addition, you gain the Ride Enemy combat maneuver. It does not count against your number of maneuvers known, and you do not have to spend exertion points to activate it.