Named Monsters In A5E Rulebooks
The following monsters are named in Level Up rulebooks.
- Adraxa ( Titanic Dragon Turtle ; Monstrous Menagerie). Sailors speak in hushed whispers of Adraxa, the luminescent, emerald-studded Queen of Dragon Turtles who dwells on the Elemental Plane of Water. Twice the size of most dragon turtles, she has ruled oceans and sunk entire fleets.
- Aklea (Empyrean variant; Monstrous Menagerie). Wild berserkers revere Aklea, a mighty daughter of a war god. In a battle against rival titans, Aklea sought to protect a group of mortals but unwittingly slew her charges while in one of her blind and unstoppable battle rages. Aklea is said to wander the stars, slaying dangerous monsters and trying to atone for the harm she once caused. She searches for the peace and self-control that has eluded her for so long.
- Belethias ( Pit Fiend General ; Monstrous Menagerie). Belethias is the general of the elite First Legion of Hell. In every infernal war, Belethias leads the charge against demonic hordes and angelic hosts alike. Despite having the power to do so, Belethias never seeks to displace one of the existing rulers of Hell. It has its eye on a greater prize: the annexation of the Material Plane as a new circle of Hell, with Belethias as its ruler.
- Blightbane ( Great Wyrm Black Dragon ; Monstrous Menagerie). Blightbane’s lair is in a lake within a wide swamp. If you offer tribute, Blightbane’s attendant hags will escort you into the black great wyrm’s presence so that you may ask it a question about ages past. If your gift is deemed sufficient, Blightbane will answer your question. If not, or if Blightbane doesn’t know the answer, the dragon will devour you for your impudence.
- Bronze Queen, the ( Medusa Queen ; Monstrous Menagerie). Once a leader among the original medusas, the Bronze Queen lives in a sandswept palace among the bronze statues of those that have hunted her, defying gods and mortals to punish her further.
- Elathris ( Great Wyrm Gold Dragon ; Monstrous Menagerie). The great gold wyrm Elathris is buried beneath a ruined keep. Legend has it that long ago, Elathris gave its life to defeat the earthly incarnation of an evil dragon god. Some believe that Elathris merely sleeps and will rise again one day to battle evil reborn.
- Emperor, the ( Dire Tyrannosaurus Rex ; Monstrous Menagerie). “The Emperor” is the nickname locals have given a scarred, one-eyed tyrannosaurus rex of exceptional ferocity. The Emperor has developed a habit of raiding humanoid villages, and it has shown itself clever enough to foil traps and ambush hunters seeking to end its reign of terror.
- Frostflame ( Great Wyrm White Dragon ; Monstrous Menagerie). When the great wyrm Frostflame awakens, winter storms and glaciers march across the world. Heroes from many lands must join forces to turn aside its power. One day, perhaps, the strength of heroes will not be enough, and winter’s stillness will envelop the world.
- Iainith ( Great Wyrm Blue Dragon ; Monstrous Menagerie). The great wyrm Iainith, not satisfied with the tribute it received from a rich city-state, claimed the city for itself. Now the city’s ruins lie at the center of a vast desert. Satisfied, Iainith sleeps curled around a palace tower; when it wakes, its hunger will encompass new lands.
- King Fomor (Empyrean variant; Monstrous Manegerie). According to myth, King Fomor was the leader of a contingent of empyreans that waged war on the gods. The son of a god of knowledge, Fomor used his third eye to spy on the counsels of his enemies. His rebellion culminated in the betrayal and murder of a god—according to some accounts, his own father. A divine curse twisted King Fomor’s body into a monstrous form, and he was banished to the fairyland of the Dreaming, where he is now counted amongst the foremost archfey of the Unseelie Court. He trades information for power and awaits the day he can return to the Material Plane at the head of an avenging army.
- Kraken, the ( Titanic Kraken ; Monstrous Menagerie). Some sailors have encountered krakens and lived to tell about it, but even old salts speak in hushed voices of the leviathan they call the Kraken. It’s said to be the first of its kind, created by doomed titans to be a spear thrust into the heart of the victorious gods. It is possibly the parent of all other krakens.
- Medon ( Demilich Mastermind ; Monstrous Menagerie). The powerful demilich Medon doesn’t molder inside a deserted tomb. Instead, he lets those who don’t understand his true nature carry him around. While inactive, the Skull of Medon can be used as a +3 wand of the war mage that, once per day, allows the owner to use the demilich’s Devour Soul ability on a target of the owner’s choosing. When the time is ripe, the Skull of Medon reveals himself as a demilich, devouring his owner’s soul and then flying to a spot where another powerful spellcaster can discover him. Medon has four soul gems instead of two, each worth 50,000 gp. Each soul gem acts as a soul vessel: when the demilich is destroyed, he can reform around any one of them. The Skull of Medon can be permanently destroyed only by defeating him, then destroying each of the gems.
- Queen Cir ( Dread Knight Champion ; Monstrous Menagerie). Queen Cir was a beloved monarch and holy knight dedicated to the sun god. When invasion imperiled her nation, she accepted a gift from a mysterious stranger: a magical sword named Legion. Anyone slain by this sword rose as a zombie under Cir's control. With Legion's help, Queen Cir slaughtered invaders and transformed them into undead defenders, winning a grisly victory. Not yet content, she then massacred a surrendering army to swell her zombie horde. Cir's religious order turned against her. In a mighty battle, she was slain by her former knightly peers. With her dying breath, she vowed revenge from beyond the grave—a promise she fulfilled when she rose from the dead as a dread knight. Feared by the people she once ruled, she now haunts the wilderness, biding her time until she sweeps away the living and rules a nation of the obedient dead.
- Queen Mab ( Archfey ; Monstrous Menagerie). Queen Mab is an archfey who rules an unseelie court. She exerts power over the realms of sleep, darkness, and dreams. Some shadow elves owe her allegiance, and she is a patron of some warlocks.
- Redroar ( Great Wyrm Red Dragon ; Monstrous Menagerie). One hundred years ago, no lands were safe from the all-consuming fires of the great wyrm Redroar—until a clever gambler won a decade of the dragon’s mercy in a game of chess. Every ten years, the best game players in the world now travel to the dragon’s lair to challenge it in chess matches. If even one of these champions bests Redroar, the dragon promises to spare the world from immolation for the next ten years. (Redroar has an expertise die, +1d20, in chess.)
- Verdigrax ( Great Wyrm Green Dragon ; Monstrous Menagerie). The great wyrm Verdigrax once ruled an empire. In a poisoned land, sickly slaves constructed a huge tower of skulls to house the dragon and its treasure. Verdigrax’s current whereabouts are unknown, but the tower endures at the center of a noxious jungle, beckoning treasure seekers to plunder it.