Fogborn Template
Fogborn Template
Fogborn are undead native to Flame’s Rest, an island in Lach Gwyren’s permanently covered by fog. Atop an ancient tower at its center is the magical silver flame which gives the island its name, a phenomena that bears great weight upon the undead that roam across it. Legends claim the silver flame keeps the undead bound to the island, the monsters only able to escape when the magical barrier is broken. In any event the undead of Flame’s Rest have not been seen in a century, though who would know—with how they float across the water and appear from the fog, few can escape their clutches.
Any undead can become a fogborn. A fogborn retains all its statistics and gains the following traits.
Fogwalk. The fogborn ignores difficult terrain and damaging effects from terrain as long as its movement takes it in a direct horizontal path and ends in an unoccupied space able to support it.
In addition, when the fogborn enters or leaves a square the area becomes lightly obscured by fog that lasts until the start of the fogborn’s next turn.
Water Walker. The fogborn gains a swim speed equal to its Speed, and it can move across water as if it were solid ground.
Festung Apprentice (NPC)
Festung Apprentice (NPC)
Festung Psychic Elemental
Festung Psychic Elemental
Hugo Weightman
Hugo Weightman
Cursed Ghost
Cursed Ghost
Vampiric Dire Bear
Vampiric Dire Bear
Penner the Pigfarmer
Penner the Pigfarmer
Fiendish Dire Boar
Fiendish Dire Boar
Keldur Fortress
Keldur Fortress
The orcs made quite a formidable stronghold during their conquest. Once reclaimed and touched up, the fortress can definitely hold a couple hundred of troops, and the town of Halfpoint will gladly pay a fee for those stationed here to house and fight alongside the local militia in the future. While likely to face many dangers in the Crawley Hills in the future, returning Keldur Fortress to operational status won’t drain resources as much as other locations might.
| Stronghold Type: | Encampment |
| Size: | 3 acres (Grade |
| Quality: | Luxurious |
| Features: | Garrison, Income |
| Total Cost: | 6,000 gold |
| Prestige Bonus: | +1 |
| Staff: | 3 staff and 2 soldier |
Camp Rotelle
Camp Rotelle
This ex-bandit stronghold south of Blackford is located on flat land making it quite difficult to approach without being spotted. With a few fixes and upgrades, it can become nigh-impenetrable. That said, the bandits that used to live here didn’t exactly deck the place out, and many of the buildings are wooden structures that seem rather makeshift—there’s plenty of work to be done to make it a better place to stay.
| Stronghold Type: | Encampment |
| Size: | 6 acres (Grade 2) |
| Quality: | Average |
| Features: | Garrison |
| Total Cost: | 6,000 gold |
| Prestige Bonus: | +1 |
| Staff: | 3 staff and 2 soldiers |