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Triumphant Return

Triumphant Return

( points)

Not to be kept down, you return to the battle, defiant and ready for more.

Sporting Chance

Sporting Chance

( points)

Confident in your ability to prevail, you handicap yourself, granting your opponent a chance at victory and renewing your resolve.

Overconfident Gambit

Overconfident Gambit

( points)

With utter certainty, you announce your impending success and the impressive means by which you’ll achieve it. The sheer audacity of the attempt makes it that much more inspiring if you succeed.

Engender Doubt

Engender Doubt

( points)

When a creature misses you with a melee weapon attack, you can use your reaction to disparage its performance.

Instant Allyship

Instant Allyship

( points)

The art of battle is driven as much by the minds of combatants as it is their muscles, and you have made it your business to get into a foe’s head, even if only for a brief moment

Partner Fall

Partner Fall

( points)

The art of the pratfall is to make the dive to the floor spectacular, and nothing impresses like taking somebody down with you.

Pratfall Pull

Pratfall Pull

( points)

Physical comedy resonates best if performed in tandem, and with the right footwork even the unsuspecting can be made into an impromptu stage partner.

Don't Hit Me

Don't Hit Me

( points)

Even a well-told lie of being harmless only works if you’re really believing it when you tell it—and in the midst of a pitched fight it’s easy to muster some real feeling to briefly fool a foe.

Mistfade Retreat

Mistfade Retreat

( points)

As your foe’s deadly attack falls upon you, your form becomes mist and shadow.

Necrotic Grip

Necrotic Grip

( points)

Your grip can wither flesh from bone.