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Zhuang Zhou


AC 16 (breastplate)
HP 38 (7d8+7; bloodied 19)
Speed 30 ft.

Proficiency +2; Maneuver DC 12
Saving Throws Int +4, Wis +5
Skills Insight +5, Medicine +5, Nature +4, Religion +4; cartographer’s tools, herbalism kit
Senses passive Perception 13
Languages Chinese

Elemental Magic (Recharges on short rest ). Zhuang Zhou is a 7th-level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 13; +5 to hit with spell attacks). To cast a geomancer spell, he must spend an elemental spell slot, and he must meet that spell’s environmental availability requirement. He can cast the following spells from the geomancer’s spell list as 4th-level spells (2 slots):

Cantrips: mending , produce flame , resistance

Earth―Zhuang Zhou always has access to these spells: protection from energy , shatter , shield , stoneskin , stone shape

Fire―There must be a Medium‐sized or larger flame within 30 feet of Zhuang Zhou: burning hands , fireball , flame blade , heat metal , lightning bolt]], wall of fire

Metal―There must be a Medium‐sized or larger metallic object within 30 feet of Zhuang Zhou: banishment , dispel magic , hold person , magic circle , magic weapon , shield of faith

Water―There must be a Medium‐sized or larger body of water within 30 feet of Zhuang Zhou: control water , create or destroy water , fog cloud , invisibility , sleet storm , water walk

Wood―There must be a Medium‐sized or larger plant or wooden object within 30 feet of Zhuang Zhou: barkskin , blight , entangle , plant growth , spike growth

Impenetrable Hermitage. Zhuang Zhou knows the spell tiny hut . He can cast it as a ritual or by using Elemental Magic spell slots.

Mystic Masonry. Whenever Zhuang Zhou casts tiny hut , he can instead use the spell to produce a stonework house. To do so, he must have adequate materials present. Available stone, clay, and other materials in a 20-foot cube are reshaped instantaneously into an earthen abode 20 feet on each side and one story tall. The floorplan is Zhuang Zhou’s choice (average contains 4 rooms).

Numinous Acquaintance. Zhuang Zhou can cast detect evil and good at will, without expending a spell slot.

Written in Stone. Zhuang Zhou can cast augury with Elemental Magic or as a ritual. His sacred stone suffices for the material components. If a divination spell he casts requires a focus or material components which are not consumed, his sacred stone counts as a substitute material worth 175 gold.


Stone’s Blessing (3/ long rest ). If he is holding his sacred stone or if it is on his person, Zhuang Zhou can use a bonus action to grant 10 temporary hit points to himself and each friendly creature he can see within 30 feet.


Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.

Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8+2) piercing damage.


Arrange Fates. Zhuang Zhou can use his reaction to apply a +5 bonus or –5 penalty to any one attack roll , ability check , or saving throw made by a creature he can see within 30 feet. He can wait until after it rolls the d20 before deciding to use this feature, but he must decide before the Narrator says whether the roll succeeds or fails. Zhuang Zhou begins with 1 use of this feature, and gains 1 more use each time he uses Stone’s Blessing (maximum 4 uses). His number of uses resets to 1 whenever he finishes a long rest .


We’re going way, way back to the distant past, far from the literary and historical figures we’ve recently looked at. Despite his influence, however, there’s sadly not much information about the Chinese philosopher Zhuang Zhou!

Zhuang Zhou was a very influential philosopher and scholar in 400 BC, penning the obviously named Zhuangzi, one of the most critical texts to the philosophical tradition of Taoism. It’s written elsewhere that he also penned a lot of scathing satire as well as a few melodies, and he had some forerunner beliefs on evolution. Considering that we’re coming up on two-and-a-half millennia between his time and ours, it shouldn’t surprise us that there’s not much material about him. Zhuang Zhou rejected proferred work in the court of Chu and had little care for material comforts, his clothing said to be patched and resewn in many places, and when others spoke of his funeral he insisted instead that nature would suffice as his coffin.

Monster Type Description

Humanoids include a number of different intelligent, language-using bipeds of Small or Medium size. Humans and elves are humanoids, and so are orcs and goblins. Humanoids may employ magic but are not fundamentally magical—a characteristic that distinguishes them from bipedal, language-using fey, fiends, and other monsters. Humanoids have no inherent alignment, meaning that no humanoid ancestry is naturally good or evil, lawful or chaotic.