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Breadcrumb

Gia (TEST CHARACTER)

Class
Level
1
(XP 0)
Heritage
Culture
Background
str
8
-1
Save
dex
14
+2
Save
con
14
+2
Save
int
12
+4
Save
wis
10
+2
Save
cha
16
+3
Save

Proficiency Bonus
+2
Armor Class
14
padded leather
Resistances & Immunities
Resistance to radiant damage
Size
Speed
30 feet
Current
Hit Points
10
Max Hit Points
10
Temp Hit Points
0
Hit Dice
1d8+2
Death Saves
Successes
Failures
Fatigue
Strife
Supply
8
Max Supply
8


Destiny
Chaos
-
You sow disorder, play tricks, and subvert tradition. You gain inspiration whenever you successfully subvert law and order, so long as it benefits your allies or moves the story forward.
Ingenious Doubletalk
-
Undaunted by momentary setbacks, you twist conversations in any direction with an inspired turn of phrase and confusing doubletalk that plays off bold lies and impertinent proposals as jokes, obfuscates or redirects accidentally slipped information, or quells outrage with diffusing flattery. Whenever you or a friendly creature you can hear fails a Deception or a Persuasion check, you can use your reaction to spend your inspiration and undo any consequences of that failed check.
Agent of Chaos
-
You fulfill your destiny of Chaos and gain this feature when you overturn a world or cosmic order. The whims of chaos flow through you and everything you do. Whenever you roll one or more dice to determine the damage of an attack or spell or the random effects of a spell or feature, you may choose to reroll those dice; if you do you must use the new rolls. In addition, you gain the Chaotic alignment and emit a strong chaotic aura for the purposes of any feature, spell, or trait that detects or affects Chaotic creatures.


Skills
Arcana
forbidden knowledge +1d4
Deception
Perception
invisible objects +1d4
Persuasion
Sleight of Hand
pickpocketing +1d4
Passive Insight
10
Passive Perception
12
Passive Stealth
12
Armor Proficiencies
Light armor
Weapon Proficiencies
Simple weapons
Tool Proficiencies
Senses
darkvision 60 ft.
Languages
Celestial, Common, Elven, Sylvan


Attacks
Rapier
Attack Bonus
4
Damage
1d6+2
Damage Type
Properties
Defensive (light), finesse
Dagger
Attack Bonus
4
Damage
1d4+2
Damage Type
Range
30/80 ft.
Properties
Dual-wielding, finesse, simple
Eldritch Scythe
Attack Bonus
5
Damage
1d8
Damage Type
Notes
In addition, a different creature that Gia chooses that she can see and is within her reach takes half as much damage.


Combat Maneuvers
Maneuver Save DC
12


Equipment
Rapier
Weight
2.00
Hempen rope (50 feet)
Weight
10.00
Throwing daggers (3)
Weight
3.00
Memento
Properties
A moondrop pendant (part of an unfinished masterpiece necklace) stolen from a master jeweler at the guild.
Weight
0.00
Weight Carried
Maximum Bulky Items
1
Gold Pieces
11


Spellcasting
Caster Level
1
Ability
Save DC
13
Attack Bonus
+5


Features
Immortal Blessing

When Gia would ordinarily be reduced to 0 hit points, she is instead reduced to 1 hit point.

Source
Planetouched
Usage
1/Long Rest
Twilight Step

Gia can forego her movement on her turn to teleport 30 feet to an unoccupied space she can see.

Source
Eladrin
Usage
1/Rest
Spellbinder’s Curse

Gia places a curse on a creature she can see within 30 feet. The curse lasts for 1 minute, and ends early if the target dies, or if Gia dies or becomes incapacitated. The curse has the following effects:

  • When Gia deals damage against the cursed creature, it takes an additional 1d4 lightning or thunder damage (Gia’s choice).
  • Gia gains a pool of faerie dice, which begins empty. When the cursed creature makes an ability check or attack roll with disadvantage, add one faerie die to this pool. Gia can spend a faerie die when making an ability check or attack roll to gain a 1d4 bonus. The pool disappears when Gia finishes a short or long rest.
Source
Spellbound
Usage
1/Rest
Celestial Legacy

Gia touches a willing creature and restores a number of hit points equal to her level.

Source
Planetouched
Usage
1/Long Rest
Guild Business

While in a city or town, Gia can maintain a moderate lifestyle by plying her jewelry trade. Furthermore, the guild occasionally informs her of jobs that need doing. Completing such a job might require performing a downtime activity, or it might require a full adventure.

Source
Guildmember
Off-Hand Attack

When Gia takes the Attack action with a one-handed weapon, she can use her bonus action to attack1 with a dagger or throwing dagger held in her off-hand.

  • Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/80 ft., one target. Hit: 1d4 piercing damage.


Details & Other Information
Age
19
Height
5 feet 6 inches
Weight
135
Eyes
Blue
Skin
Tan
Hair
Purple
Character Appearance
With a blend of both aasimar and tiefling ancestry, Gia is an odd mix of conflicting opposites. Barely contained chaos is Gia’s natural state of being and somehow she thrives in it. Always looking for the next great adventure, her exuberant mood is often infectious. Gia makes friends with ease and enemies in a heartbeat (sometimes even turning one into the other!), but life is never dull when she is around.
Character Backstory
Gia always knew she was different, and not just because her horns didn’t quite match those of her playmates in the Dreaming. Her constant drive to create was matched only by her incessant need to destroy. While apprenticeship in the eladrin crafters guild was a decent outlet, it was only when she discovered (and summarily fell in love with) the art of the arcane that she found her true calling. Enthralled by the mystical powers displayed by an archfey of the moon, Gia swore she would one day wield such power herself.
Allies & Organizations
Capricornia, the satyress guild rival (and Gia’s best friend) who goaded Gia into swapping a finely crafted copy out for a priceless original.
Followers & Strongholds