Conjure Abyssal Hordelings
You summon up to 3 creatures from the Abyss. These creatures use the statistics of an abyssal hordeling (detailed below). Each hordeling has a natural weapon and a special trait, determined randomly by rolling once each on the respective tables. If you summon only 2 creatures with this spell, increase its effective slot level by 1 when determining the abyssal hordeling’s statistics, and if you summon a single creature with this spell its effective slot level is increased by 2 instead.
The summoned creatures are friendly to you and your companions and take their turns immediately after yours. They obey your verbal commands. When you command multiple abyssal hordelings using this spell, you must give them all the same command. Without such commands, an abyssal hordeling only defends itself.
The summoned creature disappears when reduced to 0 hit points. If your concentration is broken before the spell ends, you lose control of any summoned creatures, which become hostile and might attack you and your companions. An uncontrolled creature disappears 1 hour after you summoned it.
For each slot level above 2nd the hordeling’s AC increases by 1, its hit points increase by 10, and when it deals damage with an attack it deals 1 extra damage.
Krevan’s Rapid Conjure Abyssal Hordelings. When you use rapid summoning to cast this spell, after the casting is complete it does not require your concentration.