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Conjure Aberration

Conjure Aberration

-level (
)
Duration:

You wrench open a hole in reality and summon a creature from the cracks between the planes.

Animate Dead

Animate Dead

-level (
)
Duration:

You animate a mortal’s remains to become your undead servant. 

Arcane Sword

Arcane Sword

-level (
)
Duration:

You summon an insubstantial yet deadly sword to do your bidding. 

Blood-Writ Bargain

Blood-Writ Bargain

-level (
)
r
Duration:

This spell creates a pact which is enforced by celestial or fiendish forces. You and another willing creature commit to a mutual agreement, clearly declaring your parts of the agreement during the casting.

r
This spell may be cast as a ritual

Conjure Animals

Conjure Animals

-level (
)
Duration:

You summon forth the spirit of a beast that takes the physical form of your choosing in unoccupied spaces you can see. 

Choose one of the following:

Conjure Celestial

Conjure Celestial

-level (
)
Duration:

You summon a creature from the realms celestial.

Conjure Elemental

Conjure Elemental

-level (
)
Duration:

You summon a creature from the Elemental Planes. This creature uses the statistics of a conjured elemental creature (detailed below) with certain traits determined by your choice of its type: air, earth, fire, or water.

The creature is friendly to you and your companions and takes its turn immediately after yours. It obeys your verbal commands. Without such commands, the creature only defends itself.

Conjure Fey

Conjure Fey

-level (
)
Duration:

You summon a creature from the Dreaming. This creature uses the statistics of a fey creature (detailed below) with certain traits determined by your choice of its type: hag, hound, or redcap

The creature is friendly to you and your companions and takes its turn immediately after yours. It obeys your verbal commands. Without such commands, the creature only defends itself.

Conjure Minor Elementals

Conjure Minor Elementals

-level (
)
Duration:

You summon up to 3 creatures from the Elemental Planes. These creatures use the statistics of a minor elemental (detailed below) with certain traits determined by your choice of its type: air, earth, fire, or water.