Skip to main content

Breadcrumb

Traveler’s Ward

Class(es)
Casting Time
Range
Target
One creature
Components:
well-polished ball bearing
Duration:
8 hours

Until the spell ends, creatures have disadvantage on Sleight of Hand checks made against the target. If a creature fails a Sleight of Hand check to steal from the target, the ward creates a loud noise and a flash of bright light easily heard and seen by creatures within 100 feet.