Muddle
Muddle
You attempt to disorient a creature.
Fortified Will
Fortified Will
You harden a creature’s mind with an unbending willpower.
Fatigued Bargain
Fatigued Bargain
Your magic suppresses a creature’s inhibitions, urging out its own self-destructive strength.
Dementing Touch
Dementing Touch
Your touch implants a vile plague in a creature’s mind.
Hex
Hex
You levy a mild
Animal Friendship
Animal Friendship
You allow your inner beauty to shine through in song and dance whether to call a bird from its tree or a badger from its sett.
Animal Messenger
Animal Messenger
You call a Tiny beast to you, whisper a message to it, and then give it directions to the message’s recipient. It is now your messenger.
Specify a location you have previously visited and a recipient who matches a general description, such as “a person wearing a pointed red hat in Barter Town” or “a half-orc in a wheelchair at the Striped Lion Inn.”
Speak a message of up to 25 words. For the duration of the spell, the messenger travels towards the location at a rate of 50 miles per day for a messenger with a flying speed, or else 25 miles without.
Antipathy/Sympathy
Antipathy/Sympathy
You mystically impart great love or hatred for a place, thing, or creature. Designate a kind of intelligent creature, such as dragons, goblins, or vampires. The target now causes either antipathy or sympathy for the specified creatures for the duration of the spell. When a designated creature successfully saves against the effects of this spell, it immediately understands it was under a magical effect and is immune to this spell’s effects for 1 minute.
Bane
Bane
The senses of the targets are filled with phantom energies that make them more vulnerable and less capable.
Bless
Bless
The blessing you bestow upon the targets makes them more durable and competent.