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Compulsive Urge

Class(es)
Casting Time
Target
One creature
Components:
Duration:
Until dispelled
Saving Throw
Wisdom negates

Choose a behavior and a condition that triggers it. The behavior can’t include an Attack action, must be simple enough to describe in a single sentence, and can be performed in 1 minute, and the trigger must be something the target can see or hear. For example, you may choose a behavior where the target must buy every faberge egg it sees. When your trigger condition is met, the target must make a saving throw or act out the behavior. If it succeeds on the save, the creature is immune to the effects of the spell for 1 hour. If the behavior requires the target to directly harm its allies, it makes the save with advantage. Creatures that cannot be charmed are immune to this spell. Effects that end the charmed condition end this spell.