Bio-Chakram
|
25 cr
|
2 lbs.
|
1d6
|
Slashing
|
20/60
|
Exotic, Thrown, Parrying, Dual-Wielding
|
Voidrunner's Codex
|
Blowgun
|
1 gp
|
1/2 lb
|
1d4
|
Piercing
|
25/100
|
Simple, Loading
|
Adventurer's Guide
|
Bolas
|
20 gp
|
1 lb
|
1d4
|
Bludgeoning
|
30/60
|
Rare
|
To Save A Kingdom
|
Boomerang
|
5 sp
|
2 lbs
|
1d4
|
Bludgeoning
|
100/300
|
Thrown
|
Adventurer's Guide
|
Carbine
|
150 gp
|
5 lbs
|
1d12
|
Piercing
|
50/150
|
Two-Handed, Rare, Loading
|
Adventurer's Guide
|
Chakram
|
2 gp
|
6 lbs
|
1d6
|
Slashing
|
30/90
|
Thrown
|
Adventurer's Guide
|
Combat Knife
|
2 cr
|
2 lbs
|
1d4
|
Piercing
|
30/80
|
Thrown, Finesse, Dual-Wielding, Defensive (light)
|
Voidrunner's Codex
|
Composite bow
|
200 gp
|
2 lbs
|
1d8
|
Piercing
|
150/600
|
Two-Handed, Heavy, Compounding
|
Adventurer's Guide
|
Dart
|
5 sp
|
1/4 lb
|
1d4
|
Piercing
|
20/60
|
|
Adventurer's Guide
|
Energy Crossbow
|
120 cr
|
5 lbs.
|
1d12
|
Fire
|
50/150
|
Ammunition, Reload
|
Voidrunner's Codex
|
Geared slingshot
|
110 gp
|
25 lbs
|
1d6
|
Bludgeoning
|
60/180
|
Two-Handed, Rare, Loading, Heavy, Bulky
|
Adventurer's Guide
|
Hand crossbow
|
60 gp
|
3 lbs
|
1d6
|
Piercing
|
30/20
|
Loading, Dual-Wielding
|
Adventurer's Guide
|
Heavy Crossbow
|
100 gp
|
15 lbs
|
1d10
|
Piercing
|
100/400
|
Two-Handed, Simple, Loading, Heavy
|
Adventurer's Guide
|
Improvised Weapon
|
-
|
varies
|
varies
|
Special
|
20/60
|
Thrown, Simple
|
Adventurer's Guide
|
Javelin
|
5 sp
|
2 lbs
|
1d6
|
Piercing
|
30/120
|
Thrown
|
Adventurer's Guide
|
Light crossbow
|
45 gp
|
5 lbs
|
1d8
|
Piercing
|
80/320
|
Two-Handed, Simple, Loading
|
Adventurer's Guide
|
Longbow
|
50 gp
|
2 lbs
|
1d8
|
Piercing
|
150/600
|
Two-Handed, Heavy
|
Adventurer's Guide
|
Musket
|
250 gp
|
10 lbs
|
2d8
|
Piercing
|
60/180
|
Two-Handed, Rare, Loading, Heavy
|
Adventurer's Guide
|
Net
|
1 gp
|
2 lbs
|
none
|
None
|
5/15
|
Thrown
|
Adventurer's Guide
|
Netcaster
|
45 cr
|
5 lbs.
|
none
|
None
|
30/120
|
Ammunition, Exotic, Loading, Two-Handed
|
Voidrunner's Codex
|
Pistol
|
120 gp
|
25 lbs
|
1d10
|
Piercing
|
20/60
|
Rare, Loading
|
Adventurer's Guide
|
Quickbow
|
100 gp
|
3 lbs
|
1d4
|
Piercing
|
50/100
|
Rare, Hand-Mounted
|
To Save A Kingdom
|
Ratcheting crossbow
|
125 gp
|
20 lbs
|
1d12
|
Piercing
|
150/600
|
Two-Handed, Rare, Loading, Heavy
|
Adventurer's Guide
|
Revolver
|
300 gp
|
3 lbs
|
2d6
|
Piercing
|
60/180
|
Rare, Loading
|
Adventurer's Guide
|
Ring blade
|
10 gp
|
6 lbs
|
1d6
|
Slashing
|
30/90
|
Thrown, Rare
|
Adventurer's Guide
|
Rungu
|
3 sp
|
2 lbs
|
1d4
|
Bludgeoning
|
30/150
|
Thrown, Simple
|
Adventurer's Guide
|
Shortbow
|
25 gp
|
2 lbs
|
1d6
|
Piercing
|
80/320
|
Two-Handed
|
Adventurer's Guide
|
Shotgun
|
150 gp
|
6 lbs
|
1d10
|
Piercing
|
30/90
|
Rare, Loading
|
Adventurer's Guide
|
Shuriken
|
3 sp
|
1/2 lb
|
1d4 or 1
|
Piercing
|
30/80
|
Thrown, Quickdraw, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Sling
|
2 sp
|
-
|
1d4
|
Bludgeoning
|
30/120
|
Simple
|
Adventurer's Guide
|
Slingstaff
|
1 gp
|
4 lbs
|
1d4 or 1d6
|
Bludgeoning
|
Melee
|
Two-Handed, Simple, Parrying
|
Adventurer's Guide
|
Spear
|
1 gp
|
3 lbs
|
1d6
|
Piercing
|
20/60
|
Versatile (1d8), Thrown, Simple, Defensive (heavy)
|
Adventurer's Guide
|
Spear-thrower
|
10 gp
|
4 lbs
|
special
|
Piercing
|
80/320
|
Loading
|
Adventurer's Guide
|
Stonebow
|
25 gp
|
2 lbs
|
1d8
|
Bludgeoning
|
80/320
|
Two-Handed
|
Adventurer's Guide
|
Sword pistol
|
200 gp
|
5 lbs
|
1d8
|
Piercing
|
10/30
|
Rare, Loading, Finesse
|
Adventurer's Guide
|
Throwing dagger
|
3 gp
|
1/2 lb
|
1d4
|
Piercing
|
30/80
|
Thrown, Finesse, Dual-Wielding
|
Adventurer's Guide
|
TK Gauntlet
|
750 cr
|
0.5 lb
|
1d6
|
Bludgeoning
|
20/60
|
Exotic, Hand-Mounted, Parrying, Simple, Thrown
|
Voidrunner's Codex
|
Tomahawk
|
5 gp
|
2 lbs
|
1d6
|
Slashing
|
20/60
|
Thrown, Simple, Dual-Wielding, Defensive (light), Breaker (wood)
|
Adventurer's Guide
|
Trident
|
10 gp
|
3 lbs
|
1d6
|
Piercing
|
20/60
|
Mounted (1d10), Versatile (1d8), Thrown
|
Adventurer's Guide
|
Viper Retainer
|
35 cr
|
n/a
|
1d12
|
Poison
|
5
|
Exotic, Reload
|
Voidrunner's Codex
|