Spinning Parry
Spinning Parry
A quick step and suddenly you and your foe exchange places.
You can use your reaction to make a Sleight of Hand check when a creature makes a melee attack against you, turning it into a miss if your result is higher than the attack roll.
Blinding Blow Stance
Blinding Blow Stance
You pace your attacks in a disruptive flow that makes it easy to follow a strike with maneuvering that temporarily blinds your foes.
Strike the Cracks Stance
Strike the Cracks Stance
You focus on targeting your enemy’s weakest spots.
When you make melee weapon attacks, you score critical hits on a roll of 19–20. If you already have a feature that increases the range of your critical hits, your critical hit range increases by 1 (maximum 17–20).
You deal one additional weapon damage die when determining the extra damage for a critical hit with a melee weapon attack.
Retributive Blow
Retributive Blow
You return a blow so quickly that your opponent is shocked.
Discerning Strike
Discerning Strike
A probing blow allows you to take the measure of your foe.
When you activate this maneuver, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack. Until the start of your next turn, when you deal damage to a creature you learn its current hit points, hit point maximum, immunities, resistances, and vulnerabilities.
Sharpened Awareness
Sharpened Awareness
You tune your senses, focusing on the fight at hand.
Perfect Edge Stance
Perfect Edge Stance
By relying on your training and countless hours of repetition, you can easily manipulate the battlefield to position yourself where your strikes are able to inflict the most harm.
Your weapon attacks score a critical hit on a roll of 18–20. If you already have a feature that increases the range of your critical hits, your critical hit range increases by 1 (maximum 17–20).
Dashing Razor
Dashing Razor
You feed off the adrenaline from a solid strike and turn that energy into frenetic movement.
Move up to your Speed and make a melee weapon attack against a creature. On a hit, for the next minute your Speed is increased by 10 feet.
Doubletime
Doubletime
You execute a perfect retreat that distracts enemies and allows your companions to fall back beside you.
You take the Disengage action, and up to 3 allies within your reach can use their reactions to take the Disengage action and move their Speed.
Brotherhood Stance
Brotherhood Stance
By focusing on keeping enemies off-balance, you help allies attack more effectively.
Whenever you hit a creature with a melee weapon attack, you can also take the Help action. On a critical hit, the target of your Help action can use their reaction to take the Dodge action.