Exploit Footing
|
2
|
1st degree
|
Razor’s Edge
|
Reaction
|
Trip a creature which misses you.
|
Adventurer's Guide
|
Iron Will
|
1
|
1st degree
|
Razor’s Edge
|
Reaction
|
Get advantage to resist being charmed or frightened.
|
Adventurer's Guide
|
Perceptive Stance
|
1
|
1st degree
|
Razor’s Edge
|
Bonus Action (Stance)
|
Enhance your perception.
|
Adventurer's Guide
|
Knockdown Assault
|
1
|
1st degree
|
Mirror’s Glint
|
Action
|
Knock your target prone when you hit with a melee attack.
|
Adventurer's Guide
|
Leading Throw
|
1
|
1st degree
|
Mirror’s Glint
|
Reaction
|
Use your reaction to throw an enemy who misses you.
|
Adventurer's Guide
|
Wary Stance
|
1
|
1st degree
|
Mirror’s Glint
|
Bonus Action (Stance)
|
Gain an expertise die on Insight checks and increase your passive Insight score.
|
Adventurer's Guide
|
Anticipate Spell
|
1
|
1st degree
|
Mist and Shade
|
Bonus Action
|
Attack an adjacent creature which tries to cast a spell.
|
Adventurer's Guide
|
Deceptive Stance
|
1
|
1st degree
|
Mist and Shade
|
Bonus Action (Stance)
|
Gain an expertise die on Deception and Sleight of Hand checks in combat.
|
Adventurer's Guide
|
Painful Pickpocket
|
1
|
1st degree
|
Mist and Shade
|
Reaction
|
Use your reaction to make a Sleight of Hand check against a target which hits you.
|
Adventurer's Guide
|
Perplexing Flurry
|
1
|
1st degree
|
Mist and Shade
|
Action
|
Cause your enemy to suffer disadvantage while you focus all your attacks on them.
|
Adventurer's Guide
|
Eye Slash
|
2
|
1st degree
|
Rapid Current
|
Action
|
Blind your enemy with a well-aimed strike.
|
Adventurer's Guide
|
Speed Over Strength
|
1
|
1st degree
|
Rapid Current
|
Reaction
|
Make a quick attack against a large foe or a foe which attacks you with a heavy weapon.
|
Adventurer's Guide
|
Swift Stance
|
1
|
1st degree
|
Rapid Current
|
Bonus Action (Stance)
|
Increase your Speed by 5 feet.
|
Adventurer's Guide
|
Bounding Charge
|
1
|
1st degree
|
Beast Unity
|
Action
|
Your animal companion springs forward and strikes with bestial fury.
|
Gate Pass Gazette
|
Fetch!
|
1
|
1st degree
|
Beast Unity
|
Bonus Action
|
Your animal companion is well-trained in the most basic of commands: fetch. It’s also proficient in fetching more than just sticks…
|
Gate Pass Gazette
|
Get Back!
|
2
|
1st degree
|
Beast Unity
|
Reaction
|
Your beloved companion won’t die today—not if you can help it.
|
Gate Pass Gazette
|
Vigilant Stance
|
1
|
1st degree
|
Beast Unity
|
Bonus Action (Stance)
|
Your companion has learned to prioritize defense over offense.
|
Gate Pass Gazette
|
Frigid Strike
|
1
|
1st degree
|
Arcane Knight
|
Action
|
With a shivering whisper of clouding breath, you strike at your target and shift the chill onto them.
|
Gate Pass Gazette
|
Grasp of the Storm
|
2
|
1st degree
|
Arcane Knight
|
Action
|
With a sharp gesture, you reach out toward a nearby foe, sending a hand made of lightning to violently draw them in.
|
Gate Pass Gazette
|
Warding Flourish
|
2
|
1st degree
|
Arcane Knight
|
Action
|
With a mystical flourish of your weapon you create a shield of force around a nearby ally.
|
Gate Pass Gazette
|
Blackguard’s Blight
|
1
|
1st degree
|
Eldritch Blackguard
|
Bonus Action
|
Place a curse upon an enemy
|
Gate Pass Gazette
|
Dreadful Edge
|
1
|
1st degree
|
Eldritch Blackguard
|
Action
|
Foul magic makes your strikes unnerving
|
Gate Pass Gazette
|
Grasping Shadows
|
2
|
1st degree
|
Eldritch Blackguard
|
Action
|
At your behest, the shadows themselves grip at your foes, pulling and dragging like quicksand.
|
Gate Pass Gazette
|
Shadowy Feint
|
1
|
1st degree
|
Eldritch Blackguard
|
Reaction
|
Lashing out at your target gives you a moment to escape amongst concealing shadows.
|
Gate Pass Gazette
|
Don't Hit Me
|
2
|
1st degree
|
Comedic Jabs
|
Reaction
|
A well-timed absurdity can save your life
|
Gate Pass Gazette
|
Jovial Stance
|
1
|
1st degree
|
Comedic Jabs
|
Bonus Action (Stance)
|
Adopt a bouncing, jovial stance
|
Gate Pass Gazette
|
Pie To The Face
|
2
|
1st degree
|
Comedic Jabs
|
Action
|
Throw food to gain the edge in combat
|
Gate Pass Gazette
|
Quick Spill
|
2
|
1st degree
|
Comedic Jabs
|
Bonus Action
|
Throw things to gain the edge in combat
|
Gate Pass Gazette
|
Challenger's Strike
|
2
|
1st degree
|
Gallant Heart
|
Action
|
With a confident blow, you taunt your foe into rapt attention.
|
Gate Pass Gazette
|
Engender Doubt
|
1
|
1st degree
|
Gallant Heart
|
Reaction
|
You second-guess your enemies as they flounder, worsening their resolve.
|
Gate Pass Gazette
|