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Resplendent Refraction

Class(es)
Casting Time
Range
Target
One willing creature
Components:
a gemstone worth at least 50 gp
Duration:
Concentration ( 1 minute )
Saving Throw
Concentration Halves

The target’s skin becomes reflective and faceted like a finely cut gemstone. Until the spell ends, the target can use their action to fire a beam of reflected light in a 30-foot line. Each creature in that area must make a Constitution saving throw , taking an amount of damage determined by the light level around the target on a failed save, or half as much on a successful one.

In addition, whenever the target would take radiant damage (from a source other than this spell), it may instead reflect it as a reaction. If it does, it gains resistance to the triggering damage and may immediately fire a beam at the attacker as if it were in bright light.

Light Level Damage and Effects
Darkness Beams cannot be fired.
Dim Light 1d10 radiant damage
Bright Light 5d10 radiant damage, and on a failed save the creature is also blinded until the end of their next turn
Cast at Higher Levels

This spell’s damage increases by 1d10 in both dim light and bright light for each slot level above 4th.