Living Shadow
|
3
|
2nd degree
|
Eldritch Blackguard
|
Bonus Action
|
Severing yourself from your own shadow, you place it at your opponent’s back!
|
Gate Pass Gazette
|
Necrotic Grip
|
2
|
2nd degree
|
Eldritch Blackguard
|
Reaction
|
Your grip can wither flesh from bone.
|
Gate Pass Gazette
|
Throwing Stance
|
1
|
1st degree
|
Unending Wheel
|
Bonus Action (Stance)
|
Give your weapon the rebounding and thrown properties.
|
Adventurer's Guide
|
Victory Pose
|
1
|
1st degree
|
Unending Wheel
|
Reaction
|
Grant allies advantage on death saving throws when you score a critical hit.
|
Adventurer's Guide
|
Raking Strikes
|
2
|
1st degree
|
Tooth and Claw
|
Action
|
On a hit, hit the target again with disadvantage.
|
Adventurer's Guide
|
Ride Enemy
|
2
|
1st degree
|
Tooth and Claw
|
Reaction
|
Jump onto a larger creature.
|
Adventurer's Guide
|
Purge Magic
|
1
|
1st degree
|
Tempered Iron
|
Reaction
|
Make a melee attack against an enemy casting a spell.
|
Adventurer's Guide
|
Zealous Stance
|
1
|
1st degree
|
Tempered Iron
|
Bonus Action (Stance)
|
Gain expertise dice on attacks in exchange for granting expertise dice to your foes.
|
Adventurer's Guide
|
Catch Your Breath
|
2
|
1st degree
|
Adamant Mountain
|
Bonus Action
|
Pause to regain hit points.
|
Adventurer's Guide
|
Cleaving Swing
|
2
|
1st degree
|
Adamant Mountain
|
Reaction
|
Cleaving Swing
|
Adventurer's Guide
|
Heavy Stance
|
1
|
1st degree
|
Adamant Mountain
|
Bonus Action (Stance)
|
Gain an expertise die on Athletics checks and saving throws against combat maneuvers, and reduce difficult terrain.
|
Adventurer's Guide
|
Riding Leap
|
1
|
1st degree
|
Spirited Steed
|
Bonus Action
|
Increase the size of your mount’s jump.
|
Adventurer's Guide
|
Doubleteam
|
1
|
1st degree
|
Sanguine Knot
|
Bonus Action
|
A nearby ally can push a creature as a bonus action.
|
Adventurer's Guide
|
Legion Stance
|
1
|
1st degree
|
Sanguine Knot
|
Bonus Action (Stance)
|
An ally can attack a foe you hit with a critical hit.
|
Adventurer's Guide
|
Shield Wall
|
1
|
1st degree
|
Sanguine Knot
|
Bonus Action
|
Adjacent allies with shields gain +2 AC.
|
Adventurer's Guide
|
Shoulder Check
|
1
|
1st degree
|
Sanguine Knot
|
Reaction
|
Shove a creature 10 feet when it attacks an ally.
|
Adventurer's Guide
|
Dangerous Strikes
|
1
|
1st degree
|
Razor’s Edge
|
Action
|
Score critical hits on a roll of 19–20 for one round.
|
Adventurer's Guide
|
Exploit Footing
|
2
|
1st degree
|
Razor’s Edge
|
Reaction
|
Trip a creature which misses you.
|
Adventurer's Guide
|
Iron Will
|
1
|
1st degree
|
Razor’s Edge
|
Reaction
|
Get advantage to resist being charmed or frightened.
|
Adventurer's Guide
|
Perceptive Stance
|
1
|
1st degree
|
Razor’s Edge
|
Bonus Action (Stance)
|
Enhance your perception.
|
Adventurer's Guide
|
Eye Slash
|
2
|
1st degree
|
Rapid Current
|
Action
|
Blind your enemy with a well-aimed strike.
|
Adventurer's Guide
|
Speed Over Strength
|
1
|
1st degree
|
Rapid Current
|
Reaction
|
Make a quick attack against a large foe or a foe which attacks you with a heavy weapon.
|
Adventurer's Guide
|
Swift Stance
|
1
|
1st degree
|
Rapid Current
|
Bonus Action (Stance)
|
Increase your Speed by 5 feet.
|
Adventurer's Guide
|
Fetch!
|
1
|
1st degree
|
Beast Unity
|
Bonus Action
|
Your animal companion is well-trained in the most basic of commands: fetch. It’s also proficient in fetching more than just sticks…
|
Gate Pass Gazette
|
Get Back!
|
2
|
1st degree
|
Beast Unity
|
Reaction
|
Your beloved companion won’t die today—not if you can help it.
|
Gate Pass Gazette
|
Vigilant Stance
|
1
|
1st degree
|
Beast Unity
|
Bonus Action (Stance)
|
Your companion has learned to prioritize defense over offense.
|
Gate Pass Gazette
|
Frigid Strike
|
1
|
1st degree
|
Arcane Knight
|
Action
|
With a shivering whisper of clouding breath, you strike at your target and shift the chill onto them.
|
Gate Pass Gazette
|
Warding Flourish
|
2
|
1st degree
|
Arcane Knight
|
Action
|
With a mystical flourish of your weapon you create a shield of force around a nearby ally.
|
Gate Pass Gazette
|
Blackguard’s Blight
|
1
|
1st degree
|
Eldritch Blackguard
|
Bonus Action
|
Place a curse upon an enemy
|
Gate Pass Gazette
|
Dreadful Edge
|
1
|
1st degree
|
Eldritch Blackguard
|
Action
|
Foul magic makes your strikes unnerving
|
Gate Pass Gazette
|