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Heroism

Class(es)
Casting Time
Range
Target
One willing creature
Components:
Duration:
Concentration ( 1 minute )

The target’s spirit is bolstered. Until the spell ends, the target gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns and it cannot be frightened . Any temporary hit points remaining are lost when the spell ends.

Cast at Higher Levels

Target one additional creature for each slot level above 1st.

Rare Versions

Koren’s Glowing Heroism. The target glows with bright light in a 10-foot radius and dim light an additional 5 feet. When a creature within the target’s glow regains hit points, it regains 1d4 additional hit points.