Create Undead
Create Undead
This spell cannot be cast in sunlight.
Creation
Creation
You weave raw magic into a mundane physical object no larger than a 5-foot cube. The object must be of a form and material you have seen before. Using the object as a material component for another spell causes that spell to fail.
The spell’s duration is determined by the object’s material. An object composed of multiple materials uses the shortest duration.
Table: Creation
Divine Word
Divine Word
You utter a primordial imprecation that brings woe upon your enemies. A target suffers an effect based on its current hit points.
Dramatic Sting
Dramatic Sting
You
Druidcraft
Druidcraft
You call upon your mastery of nature to produce one of the following effects within range:
Earth Barrier
Earth Barrier
Casting Time: 1 reaction, which you take when you are targeted with a ranged attack
Enlarge/Reduce
Enlarge/Reduce
You cause the target to grow or shrink.
Faithful Hound
Faithful Hound
You conjure a phantasmal watchdog. Until the spell ends, the hound remains in the area unless you spend an action to dismiss it or you move more than 100 feet away from it.
Find Familiar
Find Familiar
Your familiar, a spirit that takes the form of any CR 0 beast of Small or Tiny size, appears in an unoccupied space within range. It has the statistics of the chosen form, but is your choice of a celestial, fey, or fiend (instead of a beast).
Your familiar is an independent creature that rolls its own initiative and acts on its own turn in combat (but cannot take the Attack action). However, it is loyal to you and always obeys your commands.
When the familiar drops to 0 hit points, it vanishes without a trace. Casting the spell again causes it to reappear.
Find Steed
Find Steed
You summon a spirit that takes the form of a loyal mount, creating a lasting bond with it.