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Combat Maneuvers
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Combat Maneuvers
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Action Type
Action
Bonus Action
Bonus Action (Stance)
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Degree
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1st degree
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Adamant Mountain
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Unending Wheel
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Other
Tip: Ctrl-click will select (and deselect) multiple options in a select list above.
Name
Name
Points
Degree
Tradition
Action Type
Summary
Source
Blindshot
1
3rd degree
Biting Zephyr
Bonus Action
Attack hidden targets without disadvantage.
Adventurer's Guide
Countershot
1
2nd degree
Biting Zephyr
Reaction
Shoot a missile out of the air.
Adventurer's Guide
Covering Fire
1
1st degree
Biting Zephyr
Action
Protect an ally from opportunity attack.
Adventurer's Guide
Dive For Cover
2
4th degree
Biting Zephyr
Reaction
Use your reaction to take cover behind a creature or object when a ranged attack misses you.
Adventurer's Guide
Doubleshot
1
1st degree
Biting Zephyr
Action
Fire two missiles and do extra damage.
Adventurer's Guide
Farshot Stance
1
1st degree
Biting Zephyr
Bonus Action (Stance)
Increase the range of your missiles.
Adventurer's Guide
Hear the Wind
3
5th degree
Biting Zephyr
Bonus Action
Concentrate on what you can hear to see what cannot be seen and deftly evade attacks.
Adventurer's Guide
Heartseeker
2
4th degree
Biting Zephyr
Action
Aim for and exploit a foe’s weak spot with a dangerous shot.
Adventurer's Guide
Horizon Shot
3
5th degree
Biting Zephyr
Bonus Action
Use a ranged weapon to attack to shoot a creature from as far away as you can see.
Adventurer's Guide
Missile Volley
2
3rd degree
Biting Zephyr
Action
Attack a group of creatures within 10 feet of a focal point.
Adventurer's Guide
Mundane Missile Stance
2
4th degree
Biting Zephyr
Bonus Action (Stance)
Give nearly any weapon the thrown property.
Adventurer's Guide
Point Blank Shot
1
1st degree
Biting Zephyr
Bonus Action
Use a bonus action to make ranged weapon attacks in melee without disadvantage.
Adventurer's Guide
Quickdraw
2
2nd degree
Biting Zephyr
Reaction
Use your reaction to draw a weapon and make a ranged attack when initiative is rolled.
Adventurer's Guide
Ricochet
2
3rd degree
Biting Zephyr
Bonus Action
Ignore your target’s cover with a ranged attack.
Adventurer's Guide
Trickshot
1
2nd degree
Biting Zephyr
Action
Perform an impressive trick with a ranged weapon attack.
Adventurer's Guide