Heritages
| Heritage | >Description | Source |
| Birdfolk | Winged, feathered avians able to glide or fly. | Gate Pass Gazette #5 |
| Cervid | Humanoid deerfolk, fleet of foot with mighty antlers | Gate Pass Gazette #11 |
| Chrysalian | Diminutive, insectoid fey that hail from the Dreaming. |
Gate Pass Gazette #15 |
| Constructed | Artificial beings powered by a renewable energy source. | Gate Pass Gazette #0 |
| Dragonborn | Draconic humanoids with deadly breath weapons. | Adventurer's Guide |
| Dreamborn | Fey folk with deep ties to the Dreaming. | Gate Pass Gazette #4 |
| Dryadborn | Those with ties to both dryads and mortals. | Gate Pass Gazette #26 |
| Deva | Reincarnated immortals with memories of past lives. | Adventures in ZEITGEIST |
| Doppelgänger | Shapechangers who can adopt the appearance of others. | Dungeon Delver's Guide |
| Dwarf | Hardy, long-lived folk with an innate ability to build. | Adventurer's Guide |
| Elf | Ancient beings with supernatural grace. | Adventurer's Guide |
| Galeoni | Shark-people with powerful jaws. | Gate Pass Gazette #9 |
| Garoul | Wolf-people with hunting instincts and a connection to the wild. | Gate Pass Gazette #8 |
| Gnoll | Humanoid hyenas with strong jaws. | Adventures in ZEITGEIST |
| Gnome | Diminutive folk with innate magic. | Adventurer's Guide |
| Goblin | Small, nimble goblinoids often reviled by others. | Adventures in ZEITGEIST |
| Halfling | Brave folk who stand 3-feet tall. | Adventurer's Guide |
| Human | Short-lived people with great potential. | Adventurer's Guide |
| Kobold | Small, reptilian humanoids known as clever tricksters. | Adventures in ZEITGEIST |
| Lizardfolk | Cold-blooded reptilian humanoids. | Adventures in ZEITGEIST |
| Madrai | Dog-people who aren't great at bluffing at cards | Gate Pass Gazetter #14 |
| Minotaur | Humanoids with cloven hooves and the head of a bull. | Adventures in ZEITGEIST |
| Motley | Patchwork folk with animal features. | Dungeon Delver's Guide |
| Mycelial | Small fungus-folk resembling capped mushrooms. | Dungeon Delver's Guide |
| Oozefolk | Jelly-like humanoids able to morph their shape. | Dungeon Delver's Guide |
| Oxfolk | Bovine-esque people with large, curving horns. | Gate Pass Gazette #16 |
| Orc | Strong, tusked humanoids with primal instincts. | Adventurer's Guide |
| Pantheran | Wildcat-like people from a range of climates. | Gate Pass Gazette #28 |
| Planetouched | Mortal beings with the immortal ancestry of fiends or angels. | Adventurer's Guide |
| Planetouched: Elementaari | Mortal beings with the immortal ancestry of genies and other elementals | Gate Pass Gazette #18 |
| Pode | Octopus-like people with multiple tentacles. | Gate Pass Gazette #9 |
| Ratling | Rodent-like humanoids with an unknown origin. | Dungeon Delver's Guide |
| Rockborn | Powerful folks made of stone. | Dungeon Delver's Guide |
| Shadowcast | Creatures who are reflections of a counterpart on the material plane | Gate Pass Gazette #23 |
| Spiderfolk | A mysterious arachnoid people with extra arms. | Gate Pass Gazette #3 |
| Trollkin | Relations to the many kinds of troll. | Gate Pass Gazette #24 |
| Zevite | Outsiders from the astral planes who believe in living life to the fullest | Gate Pass Gazette #13 |
Voidrunner Heritages
| Heritage | >Description | Source |
| Android | Artificial beings with a variety of configurations. | Voidrunner's Codex |
| Axon | Large, furry, bipedals known for their great strength. | Voidrunner's Codex |
| Grey | Small cerebral aliens who possess innate psionic powers. | Voidrunner's Codex |
| Houseki | Crystalline entities which grow all through their lifespan. | Voidrunner's Codex |
| Human | Short-lived people with great potential. | Voidrunner's Codex |
| Hurroc | Fierce, horned folk with evolved adrenal glands. | Voidrunner's Codex |
| Keridani | Psionic insectoids. | Voidrunner's Codex |
| Naato | Reptilian species with scales and a tail. | Voidrunner's Codex |
| Sipher | Small hiveminded folk with innate links to planetary bodies. | Voidrunner's Codex |