Burning Hands
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1st
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Evocation
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Arcane, Fire
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Shoot forth a sheet of flames from your hands, damaging creatures in a cone.
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Adventurer's Guide
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Conjure Elemental
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5th
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Conjuration
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Air, Arcane, Earth, Fire, Nature, Summoning, Water
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Summon a bound elemental to aid you.
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Adventurer's Guide
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Conjure Minor Elementals
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4th
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Conjuration
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Air, Arcane, Earth, Fire, Nature, Summoning, Water
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Summon one, two, or three elementals.
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Adventurer's Guide
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Continual Flame
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2nd
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Evocation
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Arcane, Divine, Fire
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Create a torch-like flame that can’t be extinguished.
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Adventurer's Guide
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Delayed Blast Fireball
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7th
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Evocation
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Arcane, Fire
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Create a fiery explosion that deals more damage the longer it is held before release.
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Adventurer's Guide
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Fire Bolt
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Cantrip
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Evocation
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Arcane, Fire
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Shoot a flame at a creature to deal fire damage.
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Adventurer's Guide
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Fire Shield
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4th
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Evocation
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Arcane, Cold, Fire, Protection
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Gain resistance to and deal fire or cold damage to creatures that hit you.
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Adventurer's Guide
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Fire Storm
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7th
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Evocation
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Divine, Fire, Storm
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Unleash flames that deal 7d10 fire damage in spaces that you choose.
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Adventurer's Guide
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Fireball
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3rd
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Evocation
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Arcane, Fire
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Engulf an area in a blast of flame that deals 6d6 fire damage.
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Adventurer's Guide
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Flame Blade
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2nd
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Evocation
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Attack, Fire, Weaponry
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A blade of fire appears in your hand, allowing you to make fire attacks.
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Adventurer's Guide
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Flame Strike
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5th
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Evocation
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Divine, Fire
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Call forth divine flames that descend from on high.
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Adventurer's Guide
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Flaming Sphere
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2nd
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Conjuration
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Arcane, Fire
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Create and control a 5-foot diameter burning sphere.
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Adventurer's Guide
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Heat Metal
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2nd
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Transmutation
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Affliction, Fire, Nature
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Make a metallic object too hot to touch.
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Adventurer's Guide
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Incendiary Cloud
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8th
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Conjuration
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Arcane, Fire
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Create a roiling cloud of fire and ash that immolates all within it.
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Adventurer's Guide
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Infernal Weapon
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6th
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Conjuration
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Attack, Cold, Evil, Fire
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Summon a weapon from Hell.
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Adventurer's Guide
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Meteor Swarm
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9th
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Evocation
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Affliction, Arcane, Attack, Fire, Storm
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Cause fiery spheres to fall from the sky for up to a mile.
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Adventurer's Guide
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Produce Flame
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Cantrip
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Conjuration
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Attack, Fire, Nature, Utility
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Create a fierce flame for utility or attack.
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Adventurer's Guide
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Scorching Ray
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2nd
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Evocation
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Arcane, Attack, Fire
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Shoot rays of fire damage able to target multiple creatures.
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Adventurer's Guide
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Unholy Star
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7th
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Conjuration
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Fire, Necrotic
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Explode a meteor ripped from the sky into 4 fiery chunks that rain down fiery unholy energies.
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Adventurer's Guide
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Wall of Fire
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4th
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Evocation
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Arcane, Attack, Divine, Fire, Protection
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Create a wall of fire in the shape of a line or circle that both obscures sight and deals fire damage.
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Adventurer's Guide
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