Legion Stance
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1
|
1st degree
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Sanguine Knot
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Bonus Action (Stance)
|
An ally can attack a foe you hit with a critical hit.
|
Adventurer's Guide
|
Lock On
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1
|
1st degree
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Ace Starfighter
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Action
|
Gain advantage to attack your target.
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Voidrunner's Codex
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Malicious Mark
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1
|
1st degree
|
Arcane Knight
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Bonus Action (Stance)
|
You shift your attention to magically make your opponent easier to combat.
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Gate Pass Gazette
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Painful Pickpocket
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1
|
1st degree
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Mist and Shade
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Reaction
|
Use your reaction to make a Sleight of Hand check against a target which hits you.
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Adventurer's Guide
|
Perceptive Stance
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1
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1st degree
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Razor’s Edge
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Bonus Action (Stance)
|
Enhance your perception.
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Adventurer's Guide
|
Perplexing Flurry
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1
|
1st degree
|
Mist and Shade
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Action
|
Cause your enemy to suffer disadvantage while you focus all your attacks on them.
|
Adventurer's Guide
|
Point Blank Shot
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1
|
1st degree
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Biting Zephyr
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Bonus Action
|
Use a bonus action to make ranged weapon attacks in melee without disadvantage.
|
Adventurer's Guide
|
Purge Magic
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1
|
1st degree
|
Tempered Iron
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Reaction
|
Make a melee attack against an enemy casting a spell.
|
Adventurer's Guide
|
Quickdraw
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1
|
1st degree
|
Blazing Starglaive
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Action
|
Use an action to draw and attack with a starglaive within 15 feet of you.
|
Voidrunner's Codex
|
Reactive Re-arm
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1
|
1st degree
|
Blazing Starglaive
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Reaction
|
Summon your starglaive when disarmed.
|
Voidrunner's Codex
|
Riding Leap
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1
|
1st degree
|
Spirited Steed
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Bonus Action
|
Increase the size of your mount’s jump.
|
Adventurer's Guide
|
Scouting Formation
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1
|
1st degree
|
Ace Starfighter
|
Bonus Action (Stance)
|
Gain expertise on Perception and initiative checks.
|
Voidrunner's Codex
|
Shadowy Feint
|
1
|
1st degree
|
Eldritch Blackguard
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Reaction
|
Lashing out at your target gives you a moment to escape amongst concealing shadows.
|
Gate Pass Gazette
|
Shield Wall
|
1
|
1st degree
|
Sanguine Knot
|
Bonus Action
|
Adjacent allies with shields gain +2 AC.
|
Adventurer's Guide
|
Shoulder Check
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1
|
1st degree
|
Sanguine Knot
|
Reaction
|
Shove a creature 10 feet when it attacks an ally.
|
Adventurer's Guide
|
Socialite Stance
|
1
|
1st degree
|
Gallant Heart
|
Bonus Action (Stance)
|
With dignified mien and impeccable politesse, you carry yourself with a sense of grandeur.
|
Gate Pass Gazette
|
Speed Over Strength
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1
|
1st degree
|
Rapid Current
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Reaction
|
Make a quick attack against a large foe or a foe which attacks you with a heavy weapon.
|
Adventurer's Guide
|
Springing Stance
|
1
|
1st degree
|
Tooth and Claw
|
Bonus Action (Stance)
|
Increase your jump distances.
|
Adventurer's Guide
|
Striding Swings
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1
|
1st degree
|
Tempered Iron
|
Action
|
Move up to 15 feet though hostile spaces.
|
Adventurer's Guide
|
Swift Stance
|
1
|
1st degree
|
Rapid Current
|
Bonus Action (Stance)
|
Increase your Speed by 5 feet.
|
Adventurer's Guide
|
Throwing Stance
|
1
|
1st degree
|
Unending Wheel
|
Bonus Action (Stance)
|
Give your weapon the rebounding and thrown properties.
|
Adventurer's Guide
|
Trusting Stance
|
1
|
1st degree
|
Blazing Starglaive
|
Bonus Action (Stance)
|
Turn attack rolls of 9 or less into rolls of 10.
|
Voidrunner's Codex
|
Victory Pose
|
1
|
1st degree
|
Unending Wheel
|
Reaction
|
Grant allies advantage on death saving throws when you score a critical hit.
|
Adventurer's Guide
|
Vigilant Stance
|
1
|
1st degree
|
Beast Unity
|
Bonus Action (Stance)
|
Your companion has learned to prioritize defense over offense.
|
Gate Pass Gazette
|
Warning Strike
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1
|
1st degree
|
Mirror’s Glint
|
Reaction
|
Stop a creature from moving away from you.
|
Adventurer's Guide
|
Wary Stance
|
1
|
1st degree
|
Mirror’s Glint
|
Bonus Action (Stance)
|
Gain an expertise die on Insight checks and increase your passive Insight score.
|
Adventurer's Guide
|
Zealous Stance
|
1
|
1st degree
|
Tempered Iron
|
Bonus Action (Stance)
|
Gain expertise dice on attacks in exchange for granting expertise dice to your foes.
|
Adventurer's Guide
|