Mage Hand
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Cantrip
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Conjuration
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Arcane, Utility
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Conjure a hand to manipulate small objects.
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Adventurer's Guide
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Mending
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Cantrip
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Transmutation
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Arcane, Transformation, Utility
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Perform simple repairs on an object.
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Adventurer's Guide
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Message
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Cantrip
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Transmutation
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Arcane, Communication
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Send short messages to other creatures.
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Adventurer's Guide
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Prestidigitation
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Cantrip
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Transmutation
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Arcane, Utility
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Perform various minor magical tricks.
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Adventurer's Guide
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Ray of Frost
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Cantrip
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Evocation
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Arcane, Cold, Movement
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Shoot a ray of cold damage that slows a creature.
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Adventurer's Guide
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Burning Hands
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1st
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Evocation
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Arcane, Fire
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Shoot forth a sheet of flames from your hands, damaging creatures in a cone.
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Adventurer's Guide
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Disguise Self
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1st
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Illusion
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Arcane, Obscurement
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Create an illusion that makes you appear like another humanoid.
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Adventurer's Guide
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Feather Fall
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1st
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Transmutation
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Arcane, Protection
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Reduce or eliminate damage from falling.
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Adventurer's Guide
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Fog Cloud
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1st
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Conjuration
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Arcane, Obscurement, Weather
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Create an area of fog.
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Adventurer's Guide
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Force Punch
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1st
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Evocation
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Attack, Force, Unarmed
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Use a blast of magic to punch a creature.
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Adventurer's Guide
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Grease
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1st
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Conjuration
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Arcane, Earth
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Coat an area in grease, making it hard to move through.
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Adventurer's Guide
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Jump
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1st
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Transmutation
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Enhancement, Movement
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Imbue a creature with astonish leaping abilities.
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Adventurer's Guide
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Thunderwave
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1st
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Evocation
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Arcane, Nature, Thunder
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Unleash a wave of thunderous force that damages creatures and pushes them back.
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Adventurer's Guide
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Blur
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2nd
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Illusion
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Arcane, Protection, Senses
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Cloak yourself in distortion, imposing disadvantage on attacks against you.
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Adventurer's Guide
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Darkvision
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2nd
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Transmutation
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Arcane, Nature, Senses
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Grant a creature the ability to see in the dark.
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Adventurer's Guide
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Deadweight
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2nd
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Transmutation
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Movement, Transformation
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Greatly increase the weight of an object.
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Adventurer's Guide
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Enlarge/Reduce
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2nd
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Transmutation
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Affliction, Arcane, Enhancement, Transformation
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Increase or decrease a creature’s size.
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Adventurer's Guide
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Gust of Wind
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2nd
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Evocation
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Air, Nature
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Create a powerful gust of wind that disperses clouds and pushes creatures.
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Adventurer's Guide
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Hold Person
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2nd
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Enchantment
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Affliction, Arcane
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Paralyze a humanoid.
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Adventurer's Guide
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Invigorated Strikes
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2nd
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Transmutation
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Attack, Enhancement, Unarmed
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Increase the damage dealt by a creature’s unarmed strikes and natural weapons.
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Adventurer's Guide
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Invisibility
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2nd
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Illusion
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Arcane, Obscurement, Shadow
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Render a creature invisible so long as it does not attack or cast spells.
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Adventurer's Guide
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Misty Step
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2nd
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Conjuration
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Arcane, Chaos, Movement, Teleportation
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Teleport short distances in a puff of shimmering mist.
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Adventurer's Guide
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Protection from Energy
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2nd
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Abjuration
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Arcane, Divine, Protection
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Grant a creature resistance to one damage type of your choice.
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Adventurer's Guide
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See Invisibility
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2nd
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Divination
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Arcane, Enhancement, Senses
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See invisible creatures and objects.
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Adventurer's Guide
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Shatter
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2nd
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Evocation
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Arcane, Sound, Thunder
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Create a painful ringing sound that damages all creatures and objects in an area.
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Adventurer's Guide
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Spider Climb
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2nd
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Transmutation
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Arcane, Movement, Utility
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Give a creature the ability to walk on walls or ceilings, hands free.
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Adventurer's Guide
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Web
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2nd
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Conjuration
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Arcane, Movement, Obscurement
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Conjure a 20-foot cube or 5-foot layer of sticky webbing that restrains creatures and is flammable.
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Adventurer's Guide
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Blink
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3rd
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Transmutation
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Arcane, Planar, Protection
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Have a 50% chance of vanishing each turn to avoid being harmed.
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Adventurer's Guide
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Clairvoyance
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3rd
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Divination
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Arcane, Divine, Scrying
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Create a sensor at a distance, allowing you to see or hear through it.
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Adventurer's Guide
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Crushing Haymaker
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3rd
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Evocation
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Attack, Thunder, Unarmed, Weaponry
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Deliver a devastating strike that deals thunder damage and lays your target low.
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Adventurer's Guide
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Dispel Magic
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3rd
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Abjuration
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Arcane, Negation, Protection, Utility
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End ongoing magical effects.
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Adventurer's Guide
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Fireball
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3rd
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Evocation
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Arcane, Fire
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Engulf an area in a blast of flame that deals 6d6 fire damage.
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Adventurer's Guide
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Fly
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3rd
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Transmutation
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Arcane, Movement
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Grant a creature the ability to fly.
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Adventurer's Guide
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Gaseous Form
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3rd
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Transmutation
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Air, Arcane, Movement
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Make a creature insubstantial and able to fly.
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Adventurer's Guide
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Haste
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3rd
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Transmutation
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Enhancement, Time
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Allow a creature to move and act more quickly.
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Adventurer's Guide
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Lightning Bolt
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3rd
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Evocation
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Arcane, Lightning, Nature, Storm
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Shoot lighting through multiple enemies.
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Adventurer's Guide
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Dimension Door
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4th
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Conjuration
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Arcane, Teleportation
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Teleport yourself and one willing creature great distances.
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Adventurer's Guide
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Greater Invisibility
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4th
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Illusion
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Arcane, Obscurement, Shadow
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Turn a creature invisible even while it takes hostile actions.
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Adventurer's Guide
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Stoneskin
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4th
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Abjuration
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Arcane, Nature, Protection
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Make a creature resistant to weapon damage.
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Adventurer's Guide
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Mindshield
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4th
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Abjuration
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Protection, Psychic
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Grant resistance to psychic damage and protection from charms and fear.
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Adventurer's Guide
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Polymorph
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4th
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Transmutation
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Affliction, Arcane, Beasts, Nature, Shapechanging, Transformation
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Temporarily transform a creature into another creature.
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Adventurer's Guide
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Wall of Fire
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4th
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Evocation
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Arcane, Attack, Divine, Fire, Protection
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Create a wall of fire in the shape of a line or circle that both obscures sight and deals fire damage.
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Adventurer's Guide
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Animate Objects
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5th
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Transmutation
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Arcane, Transformation, Weaponry
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Create constructs to smite foes.
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Adventurer's Guide
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Creation
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5th
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Illusion
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Arcane, Shadow
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Create from shadow-stuff a physical object no larger than a 5-foot cube.
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Adventurer's Guide
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Storm Kick
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5th
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Transmutation
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Lightning, Movement, Thunder, Unarmed
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Travel across the battlefield to deliver a thunderous kick.
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Adventurer's Guide
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Teleportation Circle
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5th
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Conjuration
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Arcane, Teleportation
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Draw a circle and open a shimmering portal to another location.
|
Adventurer's Guide
|
Wall of Stone
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5th
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Evocation
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Arcane, Divine, Earth, Obscurement, Protection, Terrain, Utility
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Create a wall, bridge, or ramp of nonmagical stone.
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Adventurer's Guide
|
Convenient Retrieval
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Cantrip
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Conjuration
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Arcane, Utility
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Instantly retrieve an item from a container.
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Gate Pass Gazette
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Chef's Plate
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1st
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Divination
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Arcane, Divine, Protection, Utility
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Learn how to prepare targeted food or drink.
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Gate Pass Gazette
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Instant Window
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2nd
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Conjuration
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Arcane, Utility
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Create a temporary window.
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Gate Pass Gazette
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