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Combat Maneuvers

Tip: Ctrl-click will select (and deselect) multiple options in a select list above.
Name Points Sort ascending Degree Tradition Action Type Summary Source
Whirlpool Strike 3 4th degree Rapid Current Action Attack all creatures adjacent to you and deal extra damage. Adventurer's Guide
Branding Steel 3 5th degree Tempered Iron Bonus Action Brand a foe to make it reticent to approach or attack you. Adventurer's Guide
Burning Embers of Faith 3 5th degree Tempered Iron Reaction Use a reaction when you would be reduced to 0 hit points to heal yourself. Adventurer's Guide
Heightened Concentration 3 5th degree Razor’s Edge Reaction Use a reaction to retain concentration when you would otherwise lose it. Adventurer's Guide
Fortifying Reassurance 3 5th degree Beast Unity Reaction Your animal companion takes heart from your reassuring words. Gate Pass Gazette
Rallying Cry 3 5th degree Sanguine Knot Reaction Use a reaction to inspire an ally to fight onward when they take a hit. Adventurer's Guide
Hear the Wind 3 5th degree Biting Zephyr Bonus Action Concentrate on what you can hear to see what cannot be seen and deftly evade attacks. Adventurer's Guide
Grasping Gauntlet 3 4th degree Arcane Knight Action Balling your hand into a fist, you speak a word of power and conjure a large, translucent gauntlet that seizes up your enemy. Gate Pass Gazette
Reassuring Pat 3 5th degree Spirited Steed Reaction Encourage your mount and restore some of its hit points. Adventurer's Guide
Prodigious Leap 3 4th degree Spirited Steed Reaction Use a reaction and spur your mount to jump impossible distances. Adventurer's Guide
Deathgrip 3 4th degree Eldritch Blackguard Action A phantasmal force manifests around your weapon, waiting to wrap itself around a foe. Gate Pass Gazette
Unbreakable 3 3rd degree Adamant Mountain Reaction Defy death. Adventurer's Guide
Saddled Blows 3 3rd degree Spirited Steed Action On a hit, make your target confused, prone, or slowed. Adventurer's Guide
Death Blow 3 5th degree Razor’s Edge Action Make an attack that critically hits and possibly even incapacitates your opponent. Adventurer's Guide
Living Shadow 3 2nd degree Eldritch Blackguard Bonus Action Severing yourself from your own shadow, you place it at your opponent’s back! Gate Pass Gazette
First Blood 3 4th degree Rapid Current Reaction React to danger with unnatural swiftness. Adventurer's Guide
Attack in Tandem 3 4th degree Beast Unity Bonus Action (Stance) You and your animal companion sync your focus and movements. Gate Pass Gazette
Horizon Shot 3 5th degree Biting Zephyr Bonus Action Use a ranged weapon to attack to shoot a creature from as far away as you can see. Adventurer's Guide
Groundshatter 3 3rd degree Arcane Knight Action With a mighty swing, you strike the ground and unleash a powerful burst of energy. Gate Pass Gazette
Fell Spines 3 3rd degree Eldritch Blackguard Action Flesh and bone obey your command and form spines along your forearm. Gate Pass Gazette
Stormrider 3 5th degree Arcane Knight Action Calling the power of the storm to your weapon, you fling yourself across the battlefield and drag lightning from the sky onto your foes. Gate Pass Gazette
Gut Strike 3 3rd degree Tooth and Claw Reaction Strike your enemy and cause fatigue. Adventurer's Guide
Flowing Steps Stance 3 4th degree Rapid Current Bonus Action (Stance) Ignore difficult terrain and be better able to resist being immobilized. Adventurer's Guide
Stunning Assault 3 2nd degree Tempered Iron Action Stun your target with a successful attack. Adventurer's Guide
Wind Strike 3 4th degree Unending Wheel Action Make a strike so superb that the wake it cuts through the air damages an enemy beyond your reach. Adventurer's Guide
Bring the Mighty Low 3 4th degree Beast Unity Reaction With the right tactics it is possible even for small creatures to topple mighty foes. Gate Pass Gazette
Split the Arrow 3 5th degree Unerring Hawk Action Make it easier to hit the same target and deal more damage. Gate Pass Gazette
Perfect Assault 3 5th degree Unending Wheel Action Exhaust your exertion pool to transform all of your attacks into combat maneuvers. Adventurer's Guide
Sharpened Awareness 3 4th degree Razor’s Edge Reaction Use a reaction when attacked to evade by relying on your Perception, gaining an edge on your attacker with a successful dodge. Adventurer's Guide
Blinding Strikes 3 5th degree Mirror’s Glint Action Deprive your opponents of any ability to see, whether with their eyes or otherwise. Adventurer's Guide