Blinding Strikes
|
3
|
5th degree
|
Mirror’s Glint
|
Action
|
Deprive your opponents of any ability to see, whether with their eyes or otherwise.
|
Adventurer's Guide
|
Redirect
|
2
|
3rd degree
|
Mirror’s Glint
|
Reaction
|
Redirect an attack to strike an adjacent creature.
|
Adventurer's Guide
|
Retributive Blow
|
2
|
4th degree
|
Mirror’s Glint
|
Reaction
|
Use a reaction to respond to a weapon attack with a strike of your own that disrupts a foe’s offensive.
|
Adventurer's Guide
|
Discerning Strike
|
2
|
4th degree
|
Mirror’s Glint
|
Action
|
Learn the health and defenses of opponents you damage.
|
Adventurer's Guide
|
Heightened Reflexes
|
1-3
|
3rd degree
|
Mirror’s Glint
|
Bonus Action
|
Gain additional reactions for this round.
|
Adventurer's Guide
|
Assisted Roll
|
1
|
2nd degree
|
Mirror’s Glint
|
Reaction
|
Roll away from an opponent who misses you.
|
Adventurer's Guide
|
Leading Throw
|
1
|
1st degree
|
Mirror’s Glint
|
Reaction
|
Use your reaction to throw an enemy who misses you.
|
Adventurer's Guide
|
Reflect Attack
|
3
|
5th degree
|
Mirror’s Glint
|
Reaction
|
Use a reaction to turn an attacker’s strike back upon them.
|
Adventurer's Guide
|
Strike the Cracks Stance
|
2
|
4th degree
|
Mirror’s Glint
|
Bonus Action (Stance)
|
Focus on weak spots to deal more critical hits that inflict more damage.
|
Adventurer's Guide
|
Wary Stance
|
1
|
1st degree
|
Mirror’s Glint
|
Bonus Action (Stance)
|
Gain an expertise die on Insight checks and increase your passive Insight score.
|
Adventurer's Guide
|
Take Weapon
|
2
|
2nd degree
|
Mirror’s Glint
|
Reaction
|
Snatch your foe’s weapon away when they miss you.
|
Adventurer's Guide
|
Flowing Form
|
2
|
3rd degree
|
Mirror’s Glint
|
Action
|
Make melee attacks against all enemies who miss you.
|
Adventurer's Guide
|
Warning Strike
|
1
|
1st degree
|
Mirror’s Glint
|
Reaction
|
Stop a creature from moving away from you.
|
Adventurer's Guide
|
Off-Balancing Strikes
|
1
|
2nd degree
|
Mirror’s Glint
|
Bonus Action
|
Knock your target off-balance, reducing its Speed and agility.
|
Adventurer's Guide
|
Knockdown Assault
|
1
|
1st degree
|
Mirror’s Glint
|
Action
|
Knock your target prone when you hit with a melee attack.
|
Adventurer's Guide
|
Pilfer Object
|
3
|
5th degree
|
Mist and Shade
|
Reaction
|
Move next to an enemy about to use an item and take it from their hands.
|
Adventurer's Guide
|
Pickpocket
|
1
|
3rd degree
|
Mist and Shade
|
Reaction
|
Use your reaction to make a Sleight of Hand check.
|
Adventurer's Guide
|
Feinting Strike
|
2
|
3rd degree
|
Mist and Shade
|
Action
|
Use a Sleight of Hand check as your attack bonus.
|
Adventurer's Guide
|
Painful Pickpocket
|
1
|
1st degree
|
Mist and Shade
|
Reaction
|
Use your reaction to make a Sleight of Hand check against a target which hits you.
|
Adventurer's Guide
|
Agile Feint
|
2
|
2nd degree
|
Mist and Shade
|
Bonus Action
|
Gain advantage against a nearby creature.
|
Adventurer's Guide
|
Steal Momentum
|
2
|
4th degree
|
Mist and Shade
|
Reaction
|
Make a quick strike against a foe that moves within your reach and arrest their movement.
|
Adventurer's Guide
|
Mugging Hit
|
1
|
2nd degree
|
Mist and Shade
|
Bonus Action
|
Make a Sleight of Hand check against a creature you have hit.
|
Adventurer's Guide
|
Armor Lock
|
3
|
5th degree
|
Mist and Shade
|
Action
|
Use an enemy’s armor against them, paralyzing them.
|
Adventurer's Guide
|
Blinding Blow Stance
|
2
|
4th degree
|
Mist and Shade
|
Bonus Action (Stance)
|
Attack in a shifting flow of deft strikes that make it easy to blind enemies.
|
Adventurer's Guide
|
Perplexing Flurry
|
1
|
1st degree
|
Mist and Shade
|
Action
|
Cause your enemy to suffer disadvantage while you focus all your attacks on them.
|
Adventurer's Guide
|
Force Hesitation
|
2
|
2nd degree
|
Mist and Shade
|
Action
|
Trick a creature into not attacking anyone but you.
|
Adventurer's Guide
|
Douse
|
1
|
3rd degree
|
Mist and Shade
|
Bonus Action
|
Dash a container of liquid over a nearby foe.
|
Adventurer's Guide
|
Anticipate Spell
|
1
|
1st degree
|
Mist and Shade
|
Bonus Action
|
Attack an adjacent creature which tries to cast a spell.
|
Adventurer's Guide
|
Spinning Parry
|
2
|
4th degree
|
Mist and Shade
|
Reaction
|
Use a reaction to evade an opponent’s attack and swap places with your attacker, stunning them.
|
Adventurer's Guide
|
Deceptive Stance
|
1
|
1st degree
|
Mist and Shade
|
Bonus Action (Stance)
|
Gain an expertise die on Deception and Sleight of Hand checks in combat.
|
Adventurer's Guide
|