Arcane Muscles
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Cantrip
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Transmutation
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Arcane, Enhancement, Transformation, Unarmed
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Bulk your muscles to deliver lethal unarmed strikes.
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Adventurer's Guide
|
Guidance
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Cantrip
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Divination
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Divine, Knowledge
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A creature you touch gains an expertise die on an ability check of its choosing.
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Adventurer's Guide
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Shocking Grasp
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Cantrip
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Evocation
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Affliction, Arcane, Attack, Lightning
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Deal lightning damage to a creature within reach.
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Adventurer's Guide
|
Sacred Flame
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Cantrip
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Evocation
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Attack, Divine, Radiant
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Use radiant energy to scorch an enemy.
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Adventurer's Guide
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Ray of Frost
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Cantrip
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Evocation
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Arcane, Cold, Movement
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Shoot a ray of cold damage that slows a creature.
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Adventurer's Guide
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Minor Illusion
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Cantrip
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Illusion
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Arcane, Chaos
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Create a small, limited illusion.
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Adventurer's Guide
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Glamour
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Cantrip
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Illusion
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Enhancement, Obscurement, Prismatic
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Distort light to subtly change your appearance.
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Gate Pass Gazette
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Acid Splash
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Cantrip
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Conjuration
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Acid, Arcane
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Conjure a localized bubble of acid that splashes over creatures.
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Adventurer's Guide
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True Strike
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Cantrip
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Divination
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Arcane, Attack, Enhancement
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Gain advantage on attacks against a single creature.
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Adventurer's Guide
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Mending
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Cantrip
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Transmutation
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Arcane, Transformation, Utility
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Perform simple repairs on an object.
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Adventurer's Guide
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Fire Bolt
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Cantrip
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Evocation
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Arcane, Fire
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Shoot a flame at a creature to deal fire damage.
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Adventurer's Guide
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Vicious Mockery
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Cantrip
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Enchantment
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Arcane, Attack, Psychic
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Make an insult that delivers psychic damage and gives disadvantage on a creature’s next attack roll.
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Adventurer's Guide
|
Thaumaturgy
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Cantrip
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Transmutation
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Divine, Enhancement
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Manifest a minor magical effect to display divine power.
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Adventurer's Guide
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Produce Flame
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Cantrip
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Conjuration
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Attack, Fire, Nature, Utility
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Create a fierce flame for utility or attack.
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Adventurer's Guide
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Pestilence
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Cantrip
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Conjuration
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Nature, Summoning
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Fill a 10-foot sphere with biting insects that damage creatures and some objects.
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Adventurer's Guide
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Convenient Retrieval
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Cantrip
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Conjuration
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Arcane, Utility
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Instantly retrieve an item from a container.
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Gate Pass Gazette
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Light
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Cantrip
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Evocation
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Arcane, Utility
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Enchant one object to emit light.
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Adventurer's Guide
|
Circular Breathing
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Cantrip
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Transmutation
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Air, Enhancement, Water
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Breathe and sing underwater, and regulate your breath to avoid harmful gases.
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Adventurer's Guide
|
Spare the Dying
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Cantrip
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Necromancy
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Divine, Healing
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Stabilize a dying creature with a jolt of healing energy.
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Adventurer's Guide
|
Resistance
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Cantrip
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Abjuration
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Nature, Protection
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Give a creature a bonus against one saving throw.
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Adventurer's Guide
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Friends
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Cantrip
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Enchantment
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Arcane
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Gain an expertise die on a Charisma check.
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Adventurer's Guide
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Prestidigitation
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Cantrip
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Transmutation
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Arcane, Utility
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Perform various minor magical tricks.
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Adventurer's Guide
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Druidcraft
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Cantrip
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Transmutation
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Nature, Utility
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Produce a variety of useful minor nature effects.
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Adventurer's Guide
|
Muddle
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Cantrip
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Enchantment
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Affliction, Psychic
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Inflict a temporary level of strife or fatigue.
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Gate Pass Gazette
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Dancing Lights
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Cantrip
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Evocation
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Arcane, Utility
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Create up to four floating, magical lights.
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Adventurer's Guide
|
Void Maw
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Cantrip
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Conjuration
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Attack, Evil, Shadow
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Create an orb of hungry shadows
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To Save A Kingdom
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Shillelagh
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Cantrip
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Transmutation
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Nature, Transformation, Weaponry
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Imbue your staff or club with magical essence.
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Adventurer's Guide
|
Calculate
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Cantrip
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Divination
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Enhancement, Law, Technological
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Instantly know the answer to any mathematical equation.
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Adventurer's Guide
|
Mage Hand
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Cantrip
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Conjuration
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Arcane, Utility
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Conjure a hand to manipulate small objects.
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Adventurer's Guide
|
Message
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Cantrip
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Transmutation
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Arcane, Communication
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Send short messages to other creatures.
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Adventurer's Guide
|
Grapevine
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Cantrip
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Evocation
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Communication, Plants
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Send a message in Druidic great distances to appear on a plant or tree known to you.
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Adventurer's Guide
|
Chill Touch
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Cantrip
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Necromancy
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Affliction, Arcane, Attack, Necrotic
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Attack with the chill of the grave, injuring and preventing healing.
|
Adventurer's Guide
|
Altered Strike
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Cantrip
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Transmutation
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Enhancement, Transformation, Unarmed, Weaponry
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Briefly transform your weapon or fist into another material and strike with it.
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Adventurer's Guide
|
Force Punch
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1st
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Evocation
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Attack, Force, Unarmed
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Use a blast of magic to punch a creature.
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Adventurer's Guide
|
Illusory Script
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1st
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Illusion
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Arcane, Communication
|
Hide a message with illusion.
|
Adventurer's Guide
|
Phantasmal Talons
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1st
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Enchantment
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Psychic, Unarmed
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Sprout invisible talons of pure will from your fingers.
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Adventurer's Guide
|
Traveler’s Ward
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1st
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Abjuration
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Protection, Sound
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Protect a creature from pickpockets.
|
Adventurer's Guide
|
Sanctuary
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1st
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Abjuration
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Divine, Protection
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Guard one creature against attacks.
|
Adventurer's Guide
|
Identify
|
r
|
1st
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Divination
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Arcane, Knowledge
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Divine the nature of an enchanted item.
|
Adventurer's Guide
|
Harmonic Resonance
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1st
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Abjuration
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Enhancement, Sound
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Harmonize with the rhythm of those around you to better help allies.
|
Adventurer's Guide
|
Shield
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1st
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Abjuration
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Arcane, Protection
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Create a temporary barrier of arcane energy around yourself.
|
Adventurer's Guide
|
Speak with Animals
|
r
|
1st
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Divination
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Beasts, Communication, Nature, Utility
|
Gain the ability to talk with animals.
|
Adventurer's Guide
|
Grease
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1st
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Conjuration
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Arcane, Earth
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Coat an area in grease, making it hard to move through.
|
Adventurer's Guide
|
Fog Cloud
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1st
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Conjuration
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Arcane, Obscurement, Weather
|
Create an area of fog.
|
Adventurer's Guide
|
Guiding Bolt
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1st
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Evocation
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Attack, Divine, Radiant
|
Attack a creature with a bolt of radiant energy that guides the attack of an ally.
|
Adventurer's Guide
|
Protection from Evil and Good
|
|
1st
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Abjuration
|
Arcane, Divine, Protection
|
Protect a creature from certain creature types.
|
Adventurer's Guide
|
Floating Disk
|
r
|
1st
|
Conjuration
|
Arcane, Movement
|
Create a floating platform which can carry up to 500 pounds.
|
Adventurer's Guide
|
Goodberry
|
|
1st
|
Transmutation
|
Healing, Nature, Plants
|
Create a handful of magical berries that can be consumed to regain 1 hit point.
|
Adventurer's Guide
|
Wind Up
|
|
1st
|
Evocation
|
Enhancement
|
Magically ensure that your next melee attack strikes true.
|
Adventurer's Guide
|
Unseen Servant
|
r
|
1st
|
Conjuration
|
Arcane, Summoning, Utility
|
Use an invisible, mindless, shapeless force to perform simple tasks.
|
Adventurer's Guide
|