True Strike
|
|
Cantrip
|
Divination
|
Arcane, Attack, Enhancement
|
Gain advantage on attacks against a single creature.
|
Adventurer's Guide
|
Shocking Grasp
|
|
Cantrip
|
Evocation
|
Affliction, Arcane, Attack, Lightning
|
Deal lightning damage to a creature within reach.
|
Adventurer's Guide
|
Convenient Retrieval
|
|
Cantrip
|
Conjuration
|
Arcane, Utility
|
Instantly retrieve an item from a container.
|
Gate Pass Gazette
|
Void Maw
|
|
Cantrip
|
Conjuration
|
Attack, Evil, Shadow
|
Create an orb of hungry shadows
|
To Save A Kingdom
|
Acid Splash
|
|
Cantrip
|
Conjuration
|
Acid, Arcane
|
Conjure a localized bubble of acid that splashes over creatures.
|
Adventurer's Guide
|
Muddle
|
|
Cantrip
|
Enchantment
|
Affliction, Psychic
|
Inflict a temporary level of strife or fatigue.
|
Gate Pass Gazette
|
Altered Strike
|
|
Cantrip
|
Transmutation
|
Enhancement, Transformation, Unarmed, Weaponry
|
Briefly transform your weapon or fist into another material and strike with it.
|
Adventurer's Guide
|
Arcane Muscles
|
|
Cantrip
|
Transmutation
|
Arcane, Enhancement, Transformation, Unarmed
|
Bulk your muscles to deliver lethal unarmed strikes.
|
Adventurer's Guide
|
Calculate
|
|
Cantrip
|
Divination
|
Enhancement, Law, Technological
|
Instantly know the answer to any mathematical equation.
|
Adventurer's Guide
|
Chill Touch
|
|
Cantrip
|
Necromancy
|
Affliction, Arcane, Attack, Necrotic
|
Attack with the chill of the grave, injuring and preventing healing.
|
Adventurer's Guide
|
Dancing Lights
|
|
Cantrip
|
Evocation
|
Arcane, Utility
|
Create up to four floating, magical lights.
|
Adventurer's Guide
|
Fire Bolt
|
|
Cantrip
|
Evocation
|
Arcane, Fire
|
Shoot a flame at a creature to deal fire damage.
|
Adventurer's Guide
|
Light
|
|
Cantrip
|
Evocation
|
Arcane, Utility
|
Enchant one object to emit light.
|
Adventurer's Guide
|
Mage Hand
|
|
Cantrip
|
Conjuration
|
Arcane, Utility
|
Conjure a hand to manipulate small objects.
|
Adventurer's Guide
|
Mending
|
|
Cantrip
|
Transmutation
|
Arcane, Transformation, Utility
|
Perform simple repairs on an object.
|
Adventurer's Guide
|
Message
|
|
Cantrip
|
Transmutation
|
Arcane, Communication
|
Send short messages to other creatures.
|
Adventurer's Guide
|
Minor Illusion
|
|
Cantrip
|
Illusion
|
Arcane, Chaos
|
Create a small, limited illusion.
|
Adventurer's Guide
|
Friends
|
|
Cantrip
|
Enchantment
|
Arcane
|
Gain an expertise die on a Charisma check.
|
Adventurer's Guide
|
Prestidigitation
|
|
Cantrip
|
Transmutation
|
Arcane, Utility
|
Perform various minor magical tricks.
|
Adventurer's Guide
|
Pestilence
|
|
Cantrip
|
Conjuration
|
Nature, Summoning
|
Fill a 10-foot sphere with biting insects that damage creatures and some objects.
|
Adventurer's Guide
|
Ray of Frost
|
|
Cantrip
|
Evocation
|
Arcane, Cold, Movement
|
Shoot a ray of cold damage that slows a creature.
|
Adventurer's Guide
|
Glamour
|
|
Cantrip
|
Illusion
|
Enhancement, Obscurement, Prismatic
|
Distort light to subtly change your appearance.
|
Gate Pass Gazette
|
Comprehend Languages
|
r
|
1st
|
Divination
|
Communication, Knowledge
|
Use magic to better interpret languages you do not understand.
|
Adventurer's Guide
|
Corpse Explosion
|
|
1st
|
Evocation
|
Poison, Thunder
|
Make a corpse explode in a poisonous cloud.
|
Adventurer's Guide
|
Wind Up
|
|
1st
|
Evocation
|
Enhancement
|
Magically ensure that your next melee attack strikes true.
|
Adventurer's Guide
|
Chef's Plate
|
|
1st
|
Divination
|
Arcane, Divine, Protection, Utility
|
Learn how to prepare targeted food or drink.
|
Gate Pass Gazette
|
Shield
|
|
1st
|
Abjuration
|
Arcane, Protection
|
Create a temporary barrier of arcane energy around yourself.
|
Adventurer's Guide
|
Sleep
|
|
1st
|
Enchantment
|
Arcane, Compulsion
|
Cause enemies to fall into a magical slumber.
|
Adventurer's Guide
|
Skeletal Hands
|
|
1st
|
Necromancy
|
Arcane, Divine, Necrotic
|
Skeletal hands grab at targets.
|
Dungeon Delver's Guide
|
Silent Image
|
|
1st
|
Illusion
|
Arcane, Senses
|
Create an illusion that can move but has no other sensory details.
|
Adventurer's Guide
|
Mage Armor
|
|
1st
|
Abjuration
|
Arcane, Protection
|
Magically increase your AC.
|
Adventurer's Guide
|
Magic Missile
|
|
1st
|
Evocation
|
Arcane, Attack, Force
|
Shoot bolts of arcane energy certain to hit one or more creatures.
|
Adventurer's Guide
|
Burning Hands
|
|
1st
|
Evocation
|
Arcane, Fire
|
Shoot forth a sheet of flames from your hands, damaging creatures in a cone.
|
Adventurer's Guide
|
Fey Tongue
|
|
1st
|
Divination
|
Communication, Knowledge
|
Better understand the fey tongues and ways of communication.
|
Gate Pass Gazette
|
Color Spray
|
|
1st
|
Illusion
|
Arcane, Prismatic, Senses
|
Create a flash of brilliant colored light, blinding creatures in front of you.
|
Adventurer's Guide
|
Detect Magic
|
r
|
1st
|
Divination
|
Arcane, Divine, Nature, Senses
|
Sense the presence and school of magical auras.
|
Adventurer's Guide
|
Charm Person
|
|
1st
|
Enchantment
|
Arcane, Compulsion
|
Force a humanoid to view you as a trusted friend for a short time.
|
Adventurer's Guide
|
Arcane Riposte
|
|
1st
|
Evocation
|
Arcane, Attack
|
Respond to a melee attack with a damaging blast of elemental magic.
|
Adventurer's Guide
|
Fatigued Bargain
|
|
1st
|
Enchantment
|
Compulsion, Enhancement, Psychic
|
Suppress the effects of a creature’s fatigue and grant it an additional action at a cost.
|
Gate Pass Gazette
|
Thunderwave
|
|
1st
|
Evocation
|
Arcane, Nature, Thunder
|
Unleash a wave of thunderous force that damages creatures and pushes them back.
|
Adventurer's Guide
|
Expeditious Retreat
|
|
1st
|
Transmutation
|
Arcane, Movement
|
Move much faster than normal.
|
Adventurer's Guide
|
Jump
|
|
1st
|
Transmutation
|
Enhancement, Movement
|
Imbue a creature with astonish leaping abilities.
|
Adventurer's Guide
|
Burst of Strength
|
|
1st
|
Transmutation
|
Enhancement, Movement, Protection
|
Take a level of fatigue in order to break a grapple.
|
Gate Pass Gazette
|
Disguise Self
|
|
1st
|
Illusion
|
Arcane, Obscurement
|
Create an illusion that makes you appear like another humanoid.
|
Adventurer's Guide
|
False Life
|
|
1st
|
Necromancy
|
Arcane, Enhancement
|
Gain temporary hit points.
|
Adventurer's Guide
|
Feather Fall
|
|
1st
|
Transmutation
|
Arcane, Protection
|
Reduce or eliminate damage from falling.
|
Adventurer's Guide
|
Force Punch
|
|
1st
|
Evocation
|
Attack, Force, Unarmed
|
Use a blast of magic to punch a creature.
|
Adventurer's Guide
|
Grease
|
|
1st
|
Conjuration
|
Arcane, Earth
|
Coat an area in grease, making it hard to move through.
|
Adventurer's Guide
|
Fog Cloud
|
|
1st
|
Conjuration
|
Arcane, Obscurement, Weather
|
Create an area of fog.
|
Adventurer's Guide
|
Shatter
|
|
2nd
|
Evocation
|
Arcane, Sound, Thunder
|
Create a painful ringing sound that damages all creatures and objects in an area.
|
Adventurer's Guide
|