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Hypnotic Pattern

Hypnotic Pattern

-level (
)
Duration:

You conjure a swirling pattern of twisting hues that roils through the air, appearing for a moment and then vanishing.

Illusory Script

Illusory Script

-level (
)
Duration:

You inscribe a message onto the target and wrap it in illusion until the spell ends. You and any creatures that you designate when the spell is cast perceive the message as normal. You may choose to have other creatures view the message as writing in an unknown or unintelligible magical script or a different message. If you choose to create another message, you can change the handwriting and the language that the message is written in, though you must know the language in question.

If the spell is dispelled, both the message and its illusory mask disappear.

Imprisonment

Imprisonment

-level (
)
Duration:

You utter the target's name and attempt to bind them for eternity. On a successful save, a target is immune to any future attempts by you to cast this spell on it. On a failed save, choose from one of the forms of bindings below (each lasts until the spell ends).

Infernal Weapon

Infernal Weapon

-level (
)
Duration:

A weapon formed from the essence of Hell appears in your hands. You must use two hands to wield the weapon. If you let go of the weapon, it disappears and the spell ends.

When you cast the spell, choose either a flame fork or ice spear. While the spell lasts, you can use an action to make a melee spell attack with the weapon against a creature within 10 feet of you. On a hit, you deal 5d8 damage of a type determined by the weapon’s form. On a critical hit, you inflict an additional effect.

Invigorated Strikes

Invigorated Strikes

-level (
)
Duration:

You allow long-forgotten fighting instincts to boil up to the surface. For the duration of the spell, whenever the target deals damage with an unarmed strike or natural weapon, it deals 1d4 extra damage.

Invisibility

Invisibility

-level (
)
Duration:

You wreathe a creature in an illusory veil, making it

Mage Hand

Mage Hand

-level (
)
Duration:

A faintly shimmering phantasmal hand appears at a point you choose within range. It remains until you dismiss it as an action, or until you move more than 30 feet from it.

You can use an action to control the hand and direct it to do any of the following: 

  • manipulate an object.
  • open an unlocked container or door.
  • stow or retrieve items from unlocked containers.

The hand cannot attack, use magic items, or carry more than 10 pounds.

Magic Circle

Magic Circle

-level (
)
Duration:

Magical energies surround the area and stop the type of designated creature from willingly entering by nonmagical means.