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Dispel Magic

Dispel Magic

-level (
)
Duration:

You scour the magic from your target. Any spell cast on the target ends if it was cast with a spell slot of 3rd-level or lower. For spells using a spell slot of 4th-level or higher, make an ability check with a DC equal to 10 + the spell’s level for each one, ending the effect on a success.

Dominate Beast

Dominate Beast

-level (
)
Duration:

You assert control over the target’s mind and it is

Druidcraft

Druidcraft

-level (
)
Duration:

You call upon your mastery of nature to produce one of the following effects within range:

Earth Barrier

Earth Barrier

-level (
)
Duration:

Casting Time: 1 reaction, which you take when you are targeted with a ranged attack

Earthquake

Earthquake

-level (
)
Duration:

Range: Special (500 feet)

You create a seismic disturbance in the spell’s area. Until the spell ends, an intense tremor rips through the ground and shakes anything in contact with it.

Enhance Ability

Enhance Ability

-level (
)
Duration:

You bestow a magical enhancement on the target. Choose one of the following effects for the target to receive until the spell ends.

Entangle

Entangle

-level (
)
Duration:

Area: 20-foot square centered on the target

Faerie Fire

Faerie Fire

-level (
)
Duration:

Each object in a 20-foot cube within range is outlined in light (your choice of color).

Find Traps

Find Traps

-level (
)
Duration:

This spell reveals whether there is at least one trap within range and within line of sight. You don’t learn the number, location, or kind of traps detected. For the purpose of this spell, a trap is a hidden mechanical device or magical effect which is designed to harm you or put you in danger, such as a pit trap, symbol spell, or alarm bell on a door, but not a natural hazard.