Fly
Fly
The target gains a flying speed of 60 feet. When the spell ends, the target falls if it is off the ground.
Fog Cloud
Fog Cloud
You create a
Forcecage
Forcecage
An opaque cube of banded force surrounds the area, preventing any matter or spells from passing through it, though creatures can breathe inside it.
Foresight
Foresight
You impart the ability to see flashes of the immediate future.
Freezing Sphere
Freezing Sphere
A freezing globe streaks to a point within range and explodes, dealing 10d6 cold damage to creatures in the area. Liquid in the area is frozen to a depth of 6 inches for 1 minute.
Friends
Friends
Once before the start of your next turn, when you make a Charisma ability check against the target, you gain an expertise die. If you roll a 1 on the ability or skill check, the target realizes its judgment was influenced by magic and may become hostile.
Gaseous Form
Gaseous Form
The target, along with anything it’s wearing and carrying, becomes a hovering, wispy cloud. In this form, it can’t attack, use or drop objects, talk, or cast spells.
Gate
Gate
You create a magic portal, a door between a space you can see and a specific place on another plane of existence. Each portal is a one-sided circular opening from 5 to 25 feet in diameter. Entering either portal transports you to the portal on the other plane. Deities and other planar rulers can prevent portals from opening in their domains.
Geas
Geas
You give a command to a target which can understand you.
Gentle Repose
Gentle Repose
The target can’t become undead and doesn’t decay. Days spent under the influence of this spell don’t count towards the time limit of spells which raise the dead.