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Saddled Blows

Saddled Blows

( points)

From atop your mount, you strike down at your foes with powerful blows.

When you activate this maneuver, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.

You must be mounted to use this maneuver. 

Sacrifice Mount

Sacrifice Mount

( points)

You use your mount as a shield.

You must be mounted to use this maneuver. 

When a creature targets you with an attack you can use your reaction to swing down the side of your mount, making it the target of the attack instead of you. 

Launched Strike

Launched Strike

( points)

You leap from your mount to attack a nearby opponent.

You must be mounted to use this maneuver. 

You leap 10 feet away from your mount and make a melee weapon attack against a creature within your reach before you land. On a hit, your attack becomes a critical hit.

Trample

Trample

( points)

You trample down enemies in your path.

You must be mounted to use this maneuver. 

Spur Mount

Spur Mount

( points)

In tune with your mount, you guide it to greater heights.

Rearing Menace

Rearing Menace

( points)

You rear your mount, intimidating nearby opponents.

When you activate this maneuver, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack. You must be mounted to use this maneuver. 

Ricochet

Ricochet

( points)

With careful judgments of distances, materials, wind, and applied force you let loose a shot that bounces off of one or more surfaces to strike opponents crouching behind walls or otherwise hidden from sight by cover.

Riding Leap

Riding Leap

( points)

You coax your mount into making a remarkable leap.

As long as you are mounted and move at least 30 feet in a straight line first, your mount can jump further and higher than usual. The height of the jump increases by a number of feet equal to your proficiency bonus and the distance of the jump increases by a number of feet equal to twice your proficiency bonus. 

Mounted Charge

Mounted Charge

( points)

You charge your foe using your mount’s strength and swiftness to add power to your attack.

When you activate this maneuver, you take the Attack action and make a weapon attack, as well as any additional attacks granted by Extra Attack.

You must be mounted to use this maneuver. 

Missile Volley

Missile Volley

( points)

Seizing upon the moment you make the sky rain death, striking at a multitude of creatures in rapid succession.

Make a ranged weapon attack against a number of creatures within 10 feet of a point you can see within your weapon’s range.

You may only target a number of creatures equal to or less than your proficiency bonus, you must have ammunition for each target, and you make a separate attack roll for each target.