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Housekeeping

Housekeeping

-level (
)
r
Duration:

When you cast this spell, select a 10-foot square section within range. If it is a hard, treated, or manufactured surface (such as wood, fabric, leather, stone, glass, or metal) it becomes spotlessly clean. Any foreign substances on the surface of the square that you specify such as dirt, blood, toxic chemicals, paint, ink, and so on vanish harmlessly, leaving the surface clean and sanitary. This cleaning makes it impossible to track a creature through the affected areas via mundane means, but the utter cleanliness may itself be suspicious.

r
This spell may be cast as a ritual

Chef's Palate

Chef's Palate

-level (
)
Duration:

You instantly learn the ingredients list and preparation method for the item of food or drink targeted by this spell. For one hour after you cast the spell you retain perfect, detailed knowledge sufficient to perfectly recreate the serving of food or drink, including an accurate awareness of any contaminants (including vermin and poisons, but not disease) in the fare. Identifying such contaminants as harmful usually requires a DC 10 Perception check, but the Narrator may use DC 15 for those that are uncommon, DC 20 for rare, or DC 25 for those that are truly unique.

Beautify Creature

Beautify Creature

-level (
)
Duration:

The creature is immediately and beautifully groomed, as if it had been lovingly attended to by a group of no less than 4 highly-skilled servants. Its clothing (if it has any) will be spotlessly clean with any minor damage mended and, at the creature’s option, it may also be festooned with ribbons, be perfumed, and have makeup, face paint, or body paint applied. If the creature desires, its hair, beard, fur, and/or feathers can be styled or cut by this spell.

Convenient Retrieval

Convenient Retrieval

-level (
)
Duration:

You reach into the container and instantly retrieve an object, regardless of its position in the container.

Lip-Service Potion

Lip-Service Potion

Small threads hold what looks like a blue peapod around the wearer’s neck, but this entirely edible wrapper contains a dose of potion. While wearing the pod in this way you may consume such a potion as a reaction to taking damage. Additionally, this potion may be administered to a creature as a bonus action. If the wearer suffers a critical hit, roll 1d4. On a 1, the potion is destroyed. Costs 150% of the normal potion price.

Chotion

Chotion

These are potions infused into non-liquids forms like jerky, flatbread or flapjacks without losing their potency. Designed for those who live dangerous lifestyles, these potions stay magically preserved for decades and run none of the risks of broken bottles. Costs 10 gold in addition to the normal potion price.

Concentrated Tincture

Concentrated Tincture

Concentrated to increase duration or effect, potions brewed this way can be hard to swallow. When consuming a concentrated tincture, make a DC 15 Constitution saving throw . On a success, you are able to swallow the bitter liquid and the potion’s duration (if applicable) is extended by half. Alternately, you may roll the dice for the potion’s effect a second time, keeping either result. On a failure, you splutter away some of the potion and it has no additional effect. Costs 150% of the normal potion price.